Another World. It's impressive how it's done, the game is programmed in a custom bytecode, and runs on an interpreter for the game. Porting the game to other platforms just requiere implementing the interpreter.
That allowed the game to be ported even to GBA.
There is a blog post that explains everything about it, and it's super interesting.
Interesting! I'm using in fact the NFS CSI driver, and it seems that Velero can attach to any CSI interface to make backups. I'm definetely taking a look at it.