drspawndisaster

joined 2 months ago

Defund public spaces, then increase the cost of private spaces. Neoliberalism, everybody.

I had that problem too. Thing is, nothing was broken and everything was fine. It just whined at me.

[–] drspawndisaster@sh.itjust.works 1 points 1 week ago (2 children)

I think it's worth it. It's been completely redone graphically.

Aw you got it before I did...

"It's raising a child for ~20 years, Michael. What could it cost? 5k?"

[–] drspawndisaster@sh.itjust.works 2 points 1 week ago (4 children)

I love people sometimes.

[–] drspawndisaster@sh.itjust.works 4 points 1 week ago* (last edited 1 week ago)

Yeah, I tried to learn to use unreal once. It got me 500gb of tree models that made my computer hotter than hell.

In actuality, though, it does run at a solid 30fps on deck. The textures are fucking disgusting sometimes, though.

[–] drspawndisaster@sh.itjust.works 5 points 1 week ago (2 children)

Well, I guess that's a step up, somewhat. Starfield ran like hot garbage on my steam deck, so I'm glad they did that.

I can't blame them for using the same framework. Porting a game between engines sucks 7 tons of ass, especially when it wouldn't even more their biggest project happening at the moment, and the bigger project uses the old engine most likely.

[–] drspawndisaster@sh.itjust.works 3 points 1 week ago (3 children)

I'd call you a killjoy, but I'm still having a lot of fun with it, so you obviously didn't succeed. I guess you're just boring then.

[–] drspawndisaster@sh.itjust.works 10 points 1 week ago (6 children)

It's been two fucking days

[–] drspawndisaster@sh.itjust.works 13 points 1 week ago (4 children)

To be fair, the remaster used UE5. Bethesda is apparently not above some engine fuckery, and there's also remade engine for morrowind in the form of OpenMW. Do I know what I'm talking about here? No, not at all, but if someone explains to me why I'm wrong I'll be all the smarter for it, so fuck it. Posting this.

view more: next ›