Assassin's Creed's shift to open-world RPGs would never have happened at many companies, Alex Hutchinson says
Literally everyone and their mother could have expected this change. It's literally the one single way AAA studios have been padding gameplay and time for a decade and a half now.
Literally everyone and their mother could have expected this change. It's literally the one single way AAA studios have been padding gameplay and time for a decade and a half now.