Starting about a month ago, I started getting lots of crackling audio in games. Not sure what the issue is. It tends to be with loud noises, almost sounds like clipping.
Anyone else had this?
Edit: Fixed by installing realtime-privileges (arch) and adding my user to the realtime group
Yeah, you have to be braindead trust a game developer with any kernel level software.
I think a more secure solution would be some kind of virtualized environment to run the game within, which the developer could have full control over, but I doubt that will ever come about.