I've noticed a lot more talk about Bazzite lately and I've been wanting to at least give it a try as a daily driver. I'm not us gaming though I do dev work and what have you. For people on Bazzite that also do that, how is it? easy to set up for that like say using Doom Emacs or what have you?
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I use Bazzite for my HTPC (AMD NUC).
For a "set it and forget it" gaming console experience? It is awesome. It feels like I already have a GabeCube under my TV (that I bought for probably half the price...). And when I have to do more complicated things than "run the update once a month", I just ssh in from either my desktop or laptop.
But... it is an immutable/atomic distro. So if the packages you want to add are flatpaks or appimages? You are probably fine. Otherwise? You get into a mess where you are adding packages to your layers (?) and kinda feel like you are playing with fire. I did that to get iperf3 installed to test some networking upgrades and it was mostly painless but it was also a really bad experience versus sudo dnf install iperf3. And... even on machines where I spend 90% of my time ssh'ing into servers, I still tend to want to install a good amount of local packages as a developer.
So my suggestion would be to stick to Bazzite for gaming first platforms and continue to use whatever distro you like (Fedora for the win!) for "real" computers.
Also, if you aren't as annoyed by atomic distros as I am, I would still be wary of Bazzite. They have a lot of different SKUs and I don't care enough to try to parse what each one does. But the common use case is to basically treat a machine like a Steam Deck... which means you boot into Big Picture with essentially no login screens or a REALLY insecure pin code. And then you switch to desktop mode with a single click.
There are ways to harden that (and very much an argument of whether you need to harden a machine in your home). And Linux, generally, has very good protections by actually requiring auth for sudo. But I already feel sketchy that I am logged into Steam/GoG on a box with almost no protections. But I also live in an environment where I don't have to worry about someone buying 10k in fortnite bucks on my TV.
You can use distrobox/distroshelf to set up a container with a regular distro and install packages in that instead of layering; if a package installs a GUI application you can export the application and it will show up in your applications menu.
And you can similarly do most/all of your dev work in a container that you spin up with a podman alias (fuck hashicorp with a rusty metal pole but damn if Vagrant wasn't awesome). Hell, there are a lot of arguments that you should.
It inherently becomes a question of what your primary use case for a machine is and how often you spend fighting it to accomplish that. And, personally, I run Linux so I DON'T have to fight my OS. Which... is really weird when you think about it but holy crap Windows and Mac are annoying.
Immutable OSes are amazing for corporate environments and HTPC/Gaming computers are another solid use case. But if your primary focus is whether you can be a developer (as indicated by the doomemacs ask)... you are gonna be cranky.
The solution for packages is do it in a container, that way its easy and doesnt involve layering more stuff.
as i understand it, bazzite is very gaming-oriented.
Dev work in the uBlue family (and yes I use bazzite for dev) leans heavily on distrobox (think development containers). Took a bit to adapt but now I think it's the ducks nuts. Because you decouple the dev environment from the main, immutable OS you get a lot of wins, especially if you work with a lot of different projects as you can setup distroboxes specifically for each. AI code that only works with specific drivers / libraries / python with instructions only for Ubuntu or Arch, no worries, make up a distrobox, when you're finished archive it and spin it up later if needed. If you're only working one project on say LTS or something it's going to be much less of a win, but for the flexible developer it's a godsend.
As to doom emacs or whatever, I have a post install script for distroboxes that sets up my preferred environment for the big 3 (Fedora, Arch, Ubuntu), it's not hard. Very much a kill your darlings philosophy.
ETA Because of this workflow it really doesn't matter what the host OS is, so it may as well be something I can game on, and I'm fond of the Fedora relative stability with sharp, but not bleeding edge.
Bluefin and Auroa are for you, changed how I program and organise, our you can make your own template and just pop everything you're missing in the containerfile similar to how nix pkgs works
I’m not us gaming though I do dev work and what have you
Bazzite isn't really for you. Bazzite is a gaming 1st distro. You probably want a more normal general use distro.
I use Bazzite for devwork too, I do use distrobox though which allows me to get proper dependencies without layering more onto the system image.
Bazzite is part of the Universal Blue project, which is basically three distros based on Fedora Silverblue.
Bazzite - gaming focus Aurora - KDE desktop Bluefin - Gnome desktop
Look up the universal blue site and you’ll see more about them.
If IDEs from Flathub and CLI tools from Homebrew serve your needs, no further action is required. If deeper system integration is needed for VSCode (ie. devcontainers), Docker (ie. Podman is not sufficient), etc - then see below specialized images.
There is a whole Bazzite for Devs page that mentions Bazzite-DX for development to handle some things like devcontainers: https://github.com/ublue-os/bazzite-dx
Their main website also says:
Running a game, a development environment, a container for your Jellyfin server, or a utility only available on the Arch User Repository? You can rest assured it works here. Bazzite is developed on Bazzite.
At the end of the day, its an immutable fedora distro. Which may serve your needs. or may not. And bazzite's primary focus is on gaming. It will most likely work (given a few criteria), but it may not given that is not their primary focus.
distroboxes are incredible and distrobox expose is legitimately the coolest thing I've seen in ages. I have protonge and proton tricks which every game uses installed in a distrobox, and via distrobox expose my host can use them without any any other setup. it's awesome.
same thing goes for any of my dev tools. i was just shocked about the ability to expose commands and have it be seamless enough for games.
If you don't mind a learning ~~curve~~ cliff, NixOS is great for development, and I haven't had any issues gaming either.
I'm so happy to see some big channels doing these Linux tests. I know it's probably way more difficult since there are thousands of distros to try!
You don't need to test every distro.
Honestly you could capture 90 percent of the market with just arch and Debian/Ubuntu.
You could add 2 or 3 of the gaming focused distros for comparison however since they tend to be built on top of the two above things are more likely going to vary based on configuration more than which distro or de you are using.
Lets be real, Ubuntu/Arch is the way to go. Debian is just not present on gaming set ups, Arch is close to what Valve is doing and Ubuntu has like 69 downstream distros.
I appreciate the work they are putting into this. I think we will see more linux adoption in the future as microsoft keeps doing all the things it has been with windows 11.
I'm of a few minds on this.
First and foremost: I am a huge Gamers Nexus fan and think Steve et al are a great complement to Wendell when it comes to the decade of Year Of The Linux Desktop. And I love that they actually addressed the elephant in the room where... quite often you actively don't want to use the linux binaries for a game.
But I do think that having Linux as the second class benchmarks are inherently going to cause problems. Assuming they stick to doing a batch every couple months, that... okay, ain't nobody actually buying hardware unless they have to. But still. And this was apparently collected during one of the months where nVidia was a complete shitshow. But Dragon's Dogma 2 completely breaking is the kind of thing where... look, I became WAY too aware of exactly how denuvo registers a machine while I was debugging that. I was able to get DD2 to run beautifully on my PC but... as a HUGE DD1 fan even I think I wasted my life doing that (would do it again though).
But I keep thinking of how many Influencers have done a variant of "tech isn't fun anymore". And... it kind of isn't. But from the editorializing from Steve et al over the past year or so, it is clear they are excited that things are actually changing sometimes week to week and so many of these problems are ACTUALLY solvable by users. Sometimes it is trivial (check protondb for what settings) and sometimes you find yourself going down a rabbit hole of just how bad the Nioh 2 PC port actually was.
I suspect this ends with the vast majority of outlets embracing "XBOX For PC" in a year or two... and Steve looking even more like the crazy old man of PC reviews. But I do think this will go a long way towards helping the fence sitters get away from MS.
when it comes to the decade of Year Of The Linux Desktop
🤣🤣🤣
Quarter century, but who’s counting really 😆
solving anti-cheat would basically seal the Dingus
The way I solve anti-cheat is by never playing games that require it.
If the anti-cheat is client-side, that's a solved problem, thanks to avoidance.
Gaming will be the drive to get more people to use Linux and I’m enjoying the trajectory it’s on.
Damn Wendell actually got me thinking of CachyOS with his shameless plugs 😁.
I would mostly do gaming but there are those occasional times where I just need some random functionality which I perhaps may miss with Bazzite.
Is there really zero windows benchmarks for comparison in this entire video?
Yes. They were very concerned about head to head comparisons because the tools for measuring FPS and stuff works differently.
I'll also add on that there are a LOT of blog posts and youtube shorts about "Game X is 20% faster on Linux than Windows!!!!" that everyone loves to regurgitate. And the reality is that it was a single outlier or it all boils down to Steam distributing "good enough" shaders to Linux but not Windows (and let's not get into the weeds of why).
Whereas GN, especially since "All New Data" a few years back, have very heavily focused on reproducible and "good" data. That is why Steve basically apologized for not having error bars or having what looks like messy data for a few of those runs. And they've done entire videos on their testing methodology that often includes MANY runs to normalize out the noise.
So without being able to explain exactly why? I doubt they will EVER put Windows and Linux data on even the same page of their website. But... someone who cares will be able to see trends.
And yet there's still LTT forum idiots posting on how "Steve is just running a drama channel".
GamersNexus' normal GPU benchmark videos are to help gamers compare GPU performance on various games to determine what they should purchase for their needs. With this new video, they are now providing the same service for Linux Gamers going forward.
The goal of this video was not to compare Windows performance to Linux performance. There are videos that exist which do that, if that is what you're were hoping for.
big bars are from the video. small bars are from https://gamersnexus.net/gpus/amd-needs-just-shut-amd-radeon-rx-9060-xt-16gb-gpu-review in july
I do want linux to gain market share, but this stuff is important. Eagle 5060 can't even run Dragons Dogma 2 really on linux at 1440p max settings, but can handle it on windows at 1440p max settings. Doesn't apply to me... but this is why we need to see the parity.
9070xt seems fairly close, compared to nvidia
AMD is more stable in games where Proton/Native Linux builds have weird issues, sometimes leading to a 9070xt leading a 5080 (even beating a 5090 in like starfield but like, lol.) Raytracing still heavily prefers Nvidia.
Does not directly compare to windows benchmarks. Low V-ram causes failures. Some native versions for linux are actively worse than running windows through Proton Loading Shaders before launching game can take long (longer on Nvidia cards), and can be required very often.
Suggest watching the last 10m where they talk about these issues if you don't have time for the whole video.

