Their backlog does not inspire confidence. Hope I'm proved wrong
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Echoes of Paradox moving Vampire: The Masquerade - Bloodlines 2 to The Chinese Room for some reason none of us on the outside understand.
That is still so fucking mysterious to me. The Chinese Room makes exactly one type of game, which is "guided-interactive narrative experience" to be diplomatic. The exact opposite of Bloodlines 1. Dear Esther, Ozzy Mandus And The Crankhog Machine, their entire portfolio follows the same formula: strong in art direction, atmosphere, and story; weak in gameplay. Even a hit like Still Wakes The Deep only takes gameplay as far as "throw object to make the thing look away". Their gameplay systems are not just middling but comfortably average, just enough to keep the player engaged while moving through the (admittedly beautiful) environments.
So why the fuck did Paradox choose them for Bloodlines 2? Are they stupid?
The only explanation I can come up with is that they're a studio that reliably ships finished projects, and maybe that was all Paradox was looking for.
Just because that's so you've done doesn't mean that's all you can do.
But it is a good indication of what you can do better.
Basically a bunch of mobile games that can now be made within a week with a proper AI use.
They have been working on an unannounced city builder for a while now. Maybe not on the same scale as cities skylines, but at least it’s the same genre. So hopefully they have gathered some experience in the area already? Can’t speak to the results yet, though.
I’m more worried they don’t have the capacity to meaningfully improve anything about cities while also working on that new thing.
Maybe this means we'll see a Cities in Motion 3 or does Paradox still retain the Cities in Motion brand?
I was really excited for the original Cities in Motion back in 2011, crazy to think almost 15 years have passed.
I think this means that the game won't ever be fixed and they abandoned the dump fire that the cities skylines 2 is. What a shame, but was to be expected after how it went down with the release. It's been like two years now and they didn't improve the game much at all..
Yup. I've tried the game during their recent free weekend, and even with an empty map the FPS went below 30 FPS. Granted, that was at 4K with high settings, but still very much inexcusable considering it's running on a 9070XT and again, a completely empty map.
After all, even putting all the other problems the game has aside, why shouldn't I just play the first game if this one doesn't manage to either look or perform dramatically better?
Sounds like it's for the best. Paradox was killing CO.
I don't need anything from City Skylines 2 other than a fully fledged custom 3d asset importer. Then it will be as if the game has thousands of unpaid staff making content. Though if this next team picks up from an unfamiliar location it might still be a long time before we could even think of getting it.
More updates will be nice.