this post was submitted on 23 Oct 2025
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PC Gaming

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[–] MonkderVierte@lemmy.zip 26 points 1 week ago* (last edited 1 week ago) (3 children)

No clue how to parse this title.

[–] QuantumTickle@lemmy.zip 19 points 1 week ago (1 children)

It wasn't easy but Massive Entertainment is a studio.

"Ubisoft is urging people to leave a studio they own after 2 games from them did worse than expected"

[–] MonkderVierte@lemmy.zip 6 points 1 week ago
[–] mysticpickle@lemmy.ca 6 points 1 week ago

Definitely a bit of title gore here

[–] krooklochurm@lemmy.ca 2 points 3 days ago (1 children)
[–] MonkderVierte@lemmy.zip 1 points 3 days ago

No no, the poster did clarify the title after.

[–] CluckN@lemmy.world 8 points 1 week ago (2 children)

We’re reaching the point where a game needs to sell millions of copies to break even. Instead of spending $300 million on one big IP why not spend $1 million for 300 new IPs? Lethal Company made $100 million, they just need to do that 3/100 times to break even.

[–] voytrekk@sopuli.xyz 12 points 1 week ago

AAA has gotten too risk adverse. They can't have a flop, they only want big hits. Its why they keep pushing micro transactions as it let's a single title bring in more and more money. Its also the reason a lot of AA studios are starting to get the biggest hits. They are willing to take a risk to create something truely amazing.

[–] ILikeBoobies@lemmy.ca 1 points 6 days ago

Market saturation.

[–] Bluegrass_Addict@lemmy.ca 3 points 1 week ago

what's ubisoft? do they make toilet paper or something?