this post was submitted on 19 Sep 2025
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[–] Godort@lemmy.ca 40 points 1 week ago (3 children)

I wonder if this will cause further drama with that one guy that was mad that Steam no longer supports Win98

[–] Sir_Simon_Spamalot@lemmy.world 14 points 1 week ago

Well, as the good old wisdom would say: fuck them.

[–] Sunshine@piefed.ca 13 points 1 week ago

The fediverse is opinionated.

[–] markovs_gun@lemmy.world 3 points 1 week ago (1 children)

Did steam ever support Windows 98?

[–] Godort@lemmy.ca 11 points 1 week ago

It sure did. Back in 2003 when it was released.

[–] darklamer@lemmy.dbzer0.com 24 points 1 week ago (1 children)

TIL: Steam has 32-bit support.

[–] unrealMinotaur@sh.itjust.works 38 points 1 week ago (1 children)

Not support, on Linux 32-bit is a requirement. Creates a huge problem since it forces distros to still ship 32-bit dependencies to make sure steam can run.

[–] barnaclebutt@lemmy.world 3 points 1 week ago

Can't the dependencies just be installed with the steam client? Yes, it's ridiculous that steam isn't 64-bit, but I don't see the huge problem programs with having 32-bit dependencies. Am I missing something?

[–] Truscape@lemmy.blahaj.zone 15 points 1 week ago* (last edited 1 week ago)

As long as 32-bit games maintain good compatibility, I see no problem with this.

[–] Endymion_Mallorn@kbin.melroy.org 11 points 1 week ago (2 children)

If Linux isn't still supporting 16-bit, there's a problem.

[–] unrealMinotaur@sh.itjust.works 20 points 1 week ago (1 children)

16-bit computers died off before Linux was even a thing.

[–] piccolo@sh.itjust.works 0 points 1 week ago (1 children)

The 8088 was produce to 1998 and 80186 was produced all the way to 2007.

They may not been mainstream, but they certainly existed in production to run linux.

[–] data1701d@startrek.website 3 points 1 week ago (1 children)

Just because they existed during the Linux era doesn’t mean they ran Linux; Torvalds was writing for the 386 from the beginning, and Linux has never been written for anything below 32-bit.

Now, it certainly has RAN on that hardware through emulation, such as on a 4 bit Intel 4004, but only for the heck of it.

[–] piccolo@sh.itjust.works 1 points 1 week ago (1 children)
[–] data1701d@startrek.website 1 points 1 week ago (1 children)

Technically not the Linux kernel.

[–] piccolo@sh.itjust.works 1 points 1 week ago (1 children)

How is it not? It is a fork of the linux kernel.

[–] data1701d@startrek.website 1 points 1 week ago (1 children)

For one, it explicitly calls itself a “subset”; a subset is not the whole set.

If we don’t want to go just off the pedantics of language though, then here’s the thing: it was forked a very long time ago, and both have diverged significantly, I think. It’s a bit like saying Blink (the rendering engine of Chromium) is WebKit; sure, Blink is a fork of WebKit, but the two are very different now.

[–] piccolo@sh.itjust.works 1 points 1 week ago* (last edited 1 week ago) (1 children)

I mean... obviously 8086 "x86" is more limited than modern x86. So obviously there will be reduced features and divergence.

And by your logic, because it diverged 25 years ago... modern linux is...no longer linux.

If you want a valid argument, its not GNU/linux since it doesnt use GNU tools...

[–] data1701d@startrek.website 1 points 1 week ago (1 children)

To clarify, what I mean is WebKit continued while Blink became its own thing. Factually, Blink is not WebKit anymore.

Replace “WebKit” with Linux and Blink with ELKS.

[–] piccolo@sh.itjust.works 1 points 1 week ago

And webkit is a fork of khtml.

Noone is arguing forks are "their own thing" but we can all agree they are all derived from the same base and have diverged from factors such as solviing different problems or simply different developer methodology.

They're is no straight line. There are hundreds of linux kernel offshoots. Some are more tightly coupled with the main, some are highly specific to a single cpu architecture.

[–] BlackVenom@lemmy.world 7 points 1 week ago

Right? If my 8086 can't run it, I don't want it. Smh

[–] quick_snail@feddit.nl 9 points 1 week ago (1 children)
[–] InnerScientist@lemmy.world 3 points 1 week ago

side eyes Debian

[–] barnaclebutt@lemmy.world 8 points 1 week ago (2 children)

I don't get the hopefully Linux follows statement. I assume it is just for the client? Linux should support everything it can.

[–] chaospatterns@lemmy.world 9 points 1 week ago (1 children)

I'd prefer if the Steam app uses the 64 bit libraries so I don't have to install a bunch of 32 bit dependencies too.

[–] barnaclebutt@lemmy.world 5 points 1 week ago

Me too. It's ridiculous they haven't updated their client.

[–] brian@programming.dev 3 points 1 week ago

steam is one of the few commonly used 32 bit apps left on linux.

I imagine most of it is bc most other things are oss and have been updated/rebuilt already. having to run a 10 year old binary happens way less on linux than it does windows.

a handful of distros have tried to remove 32 but support they've gotten backlash bc they'd lose steam support. linux the kernel won't drop it any time soon, but there's a good chance that if steam drops 32 bit, so will fedora etc

[–] dr_robotBones@reddthat.com 2 points 1 week ago (1 children)

I'll never be able to play a stable functioning Sid Meier's Railroads again

[–] Truscape@lemmy.blahaj.zone 2 points 1 week ago (1 children)

Look into PCemu man, it's perfect for that kind of niche scenario.

[–] data1701d@startrek.website 3 points 1 week ago

Honestly had better luck with DOSBOX-X.

[–] kepix@lemmy.world 1 points 1 week ago (3 children)

why dont they make a steam legacy client for 32bit win7?

nevermind, it would require actuall work

[–] Truscape@lemmy.blahaj.zone 12 points 1 week ago* (last edited 1 week ago) (1 children)

Actually it was because of the chromium browser integrated into steam under the hood - it was no longer updated for win7.

Same reason XP got discontinued before that.

[–] kepix@lemmy.world -2 points 1 week ago (1 children)

and this was totally important, and wasnt possible on some legacy firefox engine. what a load of horseshit. and of course they fucked up steam skin support as well.

[–] Truscape@lemmy.blahaj.zone 17 points 1 week ago* (last edited 1 week ago)

So you're telling me that Valve should create a new branch of the existing steam client using an alternative browser engine explicitly due to dropped support on a platform that (I would argue) less than a fraction of a percent would use in 2025 and beyond? Along with maintenance, security patches (on an OS that will never receive any new official patches for current vulnerabilities) and feature parity for at least the steam library?

If you're that dependent on hardware/software combinations so far removed from the current development status quo, you should have the technical expertise to install DRM-free games on your obsolete OS that should never be online anyway.

I don't think anyone at the company nor customers with even a modicum of understanding of software maintenance would endorse that. It would be a gross waste of engineering time and resources. Hell, explaining this to you in such detail should be lesson enough on why software companies filter user suggestions.

[–] the_crotch@sh.itjust.works 7 points 1 week ago

Wah, this company isn't willing to spend time and money supporting my OS that's been EOL for over 5 years

[–] BootLoop@sh.itjust.works 6 points 1 week ago (1 children)

Obviously official support for Win 7 is long dead but Steam still runs without issue on 64 bit Windows 7 to this day. What device are you running Windows 7 32 bit on?

[–] frezik@lemmy.blahaj.zone 3 points 1 week ago (1 children)

Gotta keep those 20 year old CPUs running for playing Borderlands 4.

[–] BootLoop@sh.itjust.works 2 points 1 week ago* (last edited 1 week ago)

You joke but most of the CPUs released in 2005 were 64 bit. That's why I'm curious about what the original commenter is trying to run Steam on.