https://www.protondb.com/app/252950
You don't mention how you're running it, but the native Linux build is deprecated. Make sure you're running it through Proton, and adding prime-run game-performance %command%
to your launch options.
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https://www.protondb.com/app/252950
You don't mention how you're running it, but the native Linux build is deprecated. Make sure you're running it through Proton, and adding prime-run game-performance %command%
to your launch options.
Whoops sorry. Yeah, I'm running with Proton. Pretty sure with the native version you can't play online. I'll try prime-run, but I'm not sure it will help -- fairly certain Rocket League is using the NVIDIA GPU (btw, I can't actually find a manpage for prime-run or nvidia-prime -- do you know what game-performance
does?)
Thanks
Edit: Thanks for linking that protondb page. Didn't know that existed. Finally found another reference to a different issue I had with RL (controller rumble during boost cuts out after about 2s) that Ive researched before but couldnt find any info. Now if only there were a solution lol
Native version doesn’t work at all. After epic bought rocket league, they left native build for macOS and Linux. They didn’t delete it
I honestly have no idea, just saw it mentioned there. Can't find any docs describing it, so forget it 😂
hahahaha
nvidia, fuck you
thanks anyways
game-performance is CachyOS' script to set the power profile to performance while the game is running and restore it to what it was before when the game closes.
Nice, good to know
game-performance is CachyOS' script to set the power profile to performance while the game is running and restore it to what it was before when the game closes.
Edit: Also, here's the Arch wiki page for prime-run.
Does RL allow Linux users now? Last time I launched it, there was a message that Linux was no longer supported, and I couldn't play online.
Proton
Yeah, I'm using Proton through Steam. OS is Linux Mint.
But Rocket League has a Linux version in Steam, which is obsolete, so if you don't specify explicitly in the Rocket League Steam settings that you want to override the compatibility for it, then it will install the Linux version (which will not work). It has to install the Windows version.
This has to be done even if you have the compatibility set to always use Proton for games in the general settings.
I've been playing Rocket League on Arch for years now. 😊
Thanks for the help! I had no idea there was a Steam-wide compatibility setting, I was only aware of the per-game compatibility mode.
My pleasure! 🙇♂️
It works fine, it just doesn't work for MP. You can still play against bots.
😆 I guess...
Eh, my kids kinda like it.
Maybe they'd like it more if they could play with real people. Bots are boring. Depends how old they are of course. I don't think kids should be playing Rocket League anyway. One of the most toxic games out there. At least if you run into French players. 😐
They're pretty young, so getting dominated by people wouldn't be the best experience. They just want to play car soccer, and they still get beaten by the AI.
And yeah, I've played a fair amount online, not a fan of the toxicity these days, but it was great before it went F2P.
getting dominated by people wouldn't be the best experience. They just want to play car soccer, and they still get beaten by the AI.
Same reason why my two kids only get to play freeplay on the Switch 😆👍
it was great before it went F2P
I really was. It really, really was. 🥲
It definitely works, I have been playing for years online thru proton on steam.
Do you mind telling me which Proton compatibility version you're using?
I think it is Proton GE 10-4, the latest glorious eggroll release
Thanks for the assist; for me, Proton 9.0.4 works.
Awesome, wb to Rocket League.
Maybe these help but they are just ideas and not tested:
Switch to Wayland and check performance there. If that doesn’t work, look up how to do nested compositors. You can run one Wayland compositor inside another. Maybe launching the game within KWin or GameScope leads to better results.
Rocket League has been running smoothly for me, even before they stopped supporting the linux client and before switching to epic.
I'm running Fedora 42 Workstation and have now tested Rocket League on Fedora Workstation 41 and 42 with GNOME 47 and 48 on Wayland. Both ran buttery smooth on 2560x1440@144Hz. I did not try X11, haven't used it in years.
I start Rocket league via steam with the proton-experimental
and the input parameters as follows. You can leave out Mangohud, of course. gamemode
may also be unnecessary.
MANGOHUD=1 gamemoderun %command%
The only problem I had with Rocket League at one point (sometime last month) was Rocket League refusing to start. I did not reinstall, just tried switching from proton-9
to proton-experimental
and my problems were solved. I probably should uninstall the game and delete leftover files like the wine prefix, then reinstall and test again.
If Rocket League is the only game affected, you might see something in the proton log. If you start your game with the following launch parameters, steam writes a proton log file into your home folder.
PROTON_LOG=1 %command%
Thank you so much. You've given me some things to think about. Wayland may be the way to go...I probably want to upgrade from Ubuntu 22.04 to 24.04, too, to get a newer version of GNOME. It may be that I want to move off Ubuntu...but that will be a whole process...
We'll see how it goes...thanks again