this post was submitted on 21 May 2025
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[–] Joeyowlhouse@lemmy.wtf 11 points 2 days ago (2 children)

It's about time women got more accurate representation in games. How many games have you play as a man compared to playing as a woman? Technically it should be 50/50 to more accurately represent the real world.

[–] cmhe@lemmy.world 10 points 2 days ago (3 children)

I don't think representation is the main issue, it is more about how they are presented.

Striding for a perfect 50/50, doesn't really sense if they are all just stereotypes and sexual objectified. Also there are many other underrepresented population groups.

IMO, it is more important to focus good well written and complex characters, that represent real circumstances right.

I don't complain that AAA studios have gone 'woke' because they now include choices to select from marginalized groups, I complain about them because they are often do not offer a deeper perspective of people in that group and are just different skins.

In some way, I can understand, games often happen in a Fantasy world, but I would wish that selecting different characters would do more than just exchanging the player mesh, texture and voice pack.

[–] Comrade_Spood@slrpnk.net 9 points 2 days ago* (last edited 2 days ago) (2 children)

Unless you are also complaining about it when white male characters are also surface-level, 2-D, copy-and-paste characters then all you are saying is "Only white male characters are allowed to be simple or a stereotype/trope." Lets be honest, not every game needs a complex and well written character, and that is fine. If they choose to go that route it doesn't matter what race, religion, or gender the character is in the first place. So it doesn't matter if they are a white male, a latina woman, or a black non-binary person.

Now I'm also not gonna shut down your solution without being constructive and providing my own solution, cause I don't think quotas are the answer either. Instead we should be uplifting and empowering marginalized creators and game designers so that they can make more characters that they want to make. Which is generally characters they can relate to. If people want more characters that are women, then the game industry needs to become a safe space for women and empower them so they can provide more representation for characters. Same thing for any other demographic. That will make sure that these characters are being made in an aethentic and organic way, and not just being pumped out to meet a quota, but also isn't restricting when marginalized demographics can be used as characters.

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[–] F_OFF_Reddit@lemmy.world 8 points 2 days ago (6 children)

Oh boy the only issue I have is that I'm going to be unstoppable, Ciri is literally a broken main character nearing her full potential.

Bitch can fucking dimension travel, trained in sword and fight by other witchers and IIRC Yennefer trained her in some sort of sorcery arts as well so it'd be like having an OP mix of Geralt+Yennefer

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[–] gedhrel@lemmy.world 8 points 2 days ago

Honestly I think W3 jumped the shark when it added a fifth faction for Gwent, and I know I'm not alone in this opinion.

[–] flightyhobler@lemmy.world 8 points 2 days ago (8 children)

I don't believe there are people who seriously throw the "woke" argument out there. I think it's a sort of rage baiting by the journalists. Ffs there were 3 games with Geralt as lead. Enough is enough.

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[–] stebo02@sopuli.xyz 7 points 2 days ago

i love woke, keep it coming

[–] Seefoo@lemmy.world 7 points 3 days ago

honestly though, calling it woke makes me want to check it now...so 🤷. I am not sure woke is the insult its intended to be.

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