this post was submitted on 04 May 2025
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Given the big swathe of posts about bad behavior from big companies, I figure we could counterbalance that with some positivity about stuff the smaller guys made that often costs us less too.

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[–] slazer2au@lemmy.world 8 points 1 week ago

I am having a lot of fun with Timberborn and Big Ambitions.

Timberborn is a colony builder where you are in control of beavers. You have to survive between times of good water, bad water, and no water.

Big Ambitious is a business sum in new York make by the same person who made Startup Company.

[–] Flagstaff@programming.dev 8 points 1 week ago

Slice & Dice is the best dice-building roguelite ever and has a free demo that is only content-limited and allows you to already play an infinite amount of runs. I literally played the demo as much as a paid game for a month until I bit down—so hard that, once, when I had my phone in hand and intended to take a shower, I ended up crouching on the bathroom floor furthering a run for an hour before finally pausing to return to the real world.

Clone Drone in the Danger Zone offers awesome online co-op. Noita's world is just endless (people are still discovering new spell permutations years later). I will never turn down someone's offer or request to watch a run of FTL: Faster Than Light.

The AAA world is not impressive to me at all, and if anything gets deprioritized in my book; graphics or a third-person view do not a fantastic game make.

[–] mesamunefire@piefed.social 8 points 1 week ago (1 children)

It's probably between stardew valley, rivals of aether, or cheaper world.

There's also a number that are almost perfect like wargroove, peglin, and kingdom rush.

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[–] nailbar@sopuli.xyz 7 points 1 week ago

Top of my list right now is Vintage Story! It's like a serious version of Minecraft, with more focus on realism.

[–] edgemaster72@lemmy.world 7 points 1 week ago* (last edited 1 week ago)

I guess either Shovel Knight or Hades

ya know what, I'mma round it out as a Top 5, so let's throw in Bastion, Bloodstained, and Dust: An Elysian Tail as well.

[–] Elevator7009@lemmy.zip 7 points 1 week ago* (last edited 1 week ago) (2 children)

Most of what I play is indie and choosing a favorite is too hard, so instead I'll go with biggest playtime. Antimatter Dimensions, also on Steam, has quickly shot to having the highest playtime of my Steam library. It is an idle/incremental game. Bonus points: free! Most of the idle/!incremental_games@incremental.social I have played have been free in the browser without IAPs, and seem to have been made by one or a few people.

Not counting that, I'd probably have to go with Stardew Valley.

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[–] gurnu@lemmy.world 7 points 1 week ago* (last edited 1 week ago)

Exanima Unique physics-based isometric dungeon crawler also featuring an arena career mode.
Moddable.
Really slow development cycle, though.

Severed Steel Futuristic 3D shooter with maybe the best movement system I've tried, with wall running, full 360 air movement, sliding and more.
Weapons have only one magazine, so you're constantly sourcing them from your enemies while blasting holes into the fully destructible levels.
Very replayable.

[–] Jumi@lemmy.world 7 points 1 week ago

For me it's Rimworld

[–] Anti_Iridium@lemmy.world 7 points 1 week ago* (last edited 1 week ago) (3 children)
[–] Elevator7009@lemmy.zip 5 points 1 week ago (1 children)

Hey, you might want to know that the item in brackets comes first and the link comes second. I see the raw link and the item in brackets, instead of what you probably intended: to have the item in brackets be a clickable link.

[Starsector](https://fractalsoftworks.com/) will produce what you want.

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[–] whotookkarl@lemmy.world 7 points 1 week ago (1 children)

Monster sanctuary (turn based monster collector) and Roboquest (arena shooter) were a couple from recent years that stood out to me

For older games nethack and dwarf fortress are great if you can look past the graphics

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Dave the diver! /s

But seriously I'm a real sucker for platformers, and so A Hat In Time is my most favorited one. It brought back this sort of charm I haven't felt since the n64 days and I love it!

Stray and Kena: Bridge of Spirits are pretty awesome too, would be my second and third favorites

[–] B0NK3RS@lemmy.world 7 points 1 week ago* (last edited 1 week ago)

Live for Speed

I've been playing it on and off for over 20 years now with some definite highs and lows but I have nothing but respect for the devs (3 people) and community. It's not on any store fronts and they just do their own thing.

LINK

[–] async_amuro@lemm.ee 7 points 1 week ago
[–] stm@lemmy.dbzer0.com 6 points 1 week ago

super meat boy

[–] AceFuzzLord@lemm.ee 6 points 1 week ago (1 children)

One of my all time favorites right now is Brok The Investigator.

It's a game by French company COWCAT Games that is describes as a point and click beat'em-up game. Has lots to do because there are multiple endings. It has a free visual novel made to essentially showcase a vn engine that can be used to make BTI fan games or your own creations and has an upcoming DLC (apparently only gonna be $9.99) that focuses more on the combat side of the game.

It's currently available on PS4/5 (vita planned but scrapped), xbox (don't know if they mean one and series x/s or just series), switch, steam, itch(dot)io, and even epic if you hate yourself.

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[–] Carnelian@lemmy.world 6 points 1 week ago (1 children)

Crosscode for sure! They have a new game in the works as well, it looks like it will be just as good. Great time to get into it

[–] Flagstaff@programming.dev 5 points 1 week ago (5 children)

I really hope the sequel does more with dungeons than just ricochet/geometry puzzles. CrossCode's incessant use of those in dungeon after dungeon was what made me stop playing.

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[–] nawa@lemmy.world 6 points 1 week ago* (last edited 1 week ago) (2 children)

Sayonara Wild Hearts is a magical experience that can't be described honestly. On difficult stages, it engages all your senses and you're just 100% inside, enthralled by the visuals, music and rhythm. This is probably the most focused and most precise game ever, everything it has, works. It's not just my favorite indie game, it's one of my favorite games ever.

Also, Night in the Woods and Keep Driving. Both resonated with me emotionally in a lot of ways, touching the things I care about. Keep Driving also has a really fun gameplay loop and an incredible music selection (which works as a boost for that emotional factor).

Honorable mentions: What Remains of Edith Finch (it made me uncomfortable and scared at some moments) and Firewatch (nice way to tell a story, and the characters feel real).

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[–] Katana314@lemmy.world 5 points 1 week ago* (last edited 1 week ago) (1 children)

Another Crab’s Treasure.

Oh, haha, a souls game but with crabs, funny parody haha!

Except, no, while it does seem like it would be compared to SpongeBob humor, and it does self censor “shit” to “ship”, the themes of the story go well beyond just “Crab must find his stolen shell!”

It takes time to ramp up but in some ways it feels like a better-written game than most Soulslikes (to me, that’s not a high bar given the way many of them wrap their lore in many layers of obfuscation that you don’t get to enjoy in the moment)

Watching speedruns and trying NG+ is also a lot of fun.

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[–] viking@infosec.pub 5 points 1 week ago (2 children)
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[–] HeyThisIsntTheYMCA@lemmy.world 5 points 1 week ago (2 children)

i'm not sure The Ur-Quan Masters counts as indie

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Swapper

Not my actual favorite, but it's very high on my list, and I didn't see it posted yet.

[–] LunarLoony@lemmy.sdf.org 5 points 1 week ago

Dungeons of Dredmor! Just a really solid, straightforward roguelike with a ton of stuff and a cheeky sense of humour.

[–] Robust_Mirror@aussie.zone 5 points 1 week ago (2 children)

The vast majority of my favourite games have been listed, many multiple times, so I'm gonna go with some I didn't see, though I didn't look exhaustively, here we go:

Horace

Quite a hidden gem in my opinion, almost no one I mention it to has heard of it. 2D platformer with an amazing story and some interesting gimmicks. One of the most surprising and unforgettable indie games I've played.

The Messenger

Ninja action-platformer that is way more than it first appears if you stick with it. Hilarious writing, great controls, and amazing music. Genuinely one of my favourite games.

Yoku's Island Express

Almost entirely unique in it's idea. It's a pinball-metroidvania where you're a postman dung beetle, and it really works. Gorgeous world, super chill vibes, clever puzzles... What metroid prime pinball should have been.

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[–] FRYD@sh.itjust.works 5 points 1 week ago* (last edited 1 week ago)

The Binding of Isaac is already a famous title that has influenced so much of the roguelike/twin-stick-shooter genre. This game has permanently altered my taste in video games.

The game I’ve enjoyed as much as TBoI is Tiny Rogues. It’s much smaller, but still fantastic with rich build variety while never losing the need for skill and good reactions.

Stolen Realm is a turn-based tactical RPG that takes place in procedurally generated dungeons that play like little roguelike runs with overarching character progression. It’s multiplayer, but you can also just control up to six characters on your own too. It does eventually feel pretty repetitive and there are points that seem impossible to win, but it’s a unique game where you continually build that roguelike power fantasy and just progressively become more powerful to the point of it feeling game breaking.

Going Under is an adorable roguelite where you fight through various levels themed around a blend of corporate stereotypes and fantasy creatures like a crypto company run by skeletons or a delivery company run by goblins. The combat is a vaguely souls-like with an emphasis on weight and timing, but your weapons are office items found in each room that break down very quickly.

Webbed is a cute puzzle/platformer where you play as a little spider on a quest to save your spider boyfriend. The main gimmick is that you can shoot webs to create platforms, pull things, attach things to each other and more. It’s a short and sweet game that’s still decently challenging. It’s the only non-roguelike indie I recommend and it’s that good that I love it despite it being in a genre I rarely play and almost never finish.

[–] orenj@lemmy.sdf.org 5 points 1 week ago

Pyre is my all time favorite, it's the only game i've ever platinumed and still kept playing to see a few more permutations. But by terms of sheer hours put in? Rimworld.

[–] REDACTED@infosec.pub 5 points 1 week ago* (last edited 1 week ago)

Used to play battlefield 2, BC2 and 3 alot. Then I stopped playing online games and recently started playing "Ravenfield". It's succesfully filling the void, there are even battlefield maps and some vehicle/heli/jet/tank mods and ignoring the fact that it looks like battlefield heroes (very indie-style graphics), the physics/handling feels pretty close, especially when flying heli and shooting rockets

[–] holowolf@feddit.cl 4 points 1 week ago (1 children)

Saw someone else out urquan masters, so I'll put Caves of Qud and Rain World. they both of some of the best pixel art ever, and caves of qud has some the most dynamic story telling in anything I've played

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[–] Omegamanthethird@lemmy.world 4 points 1 week ago

Rogue Legacy

[–] MyNameIsAtticus@lemmy.world 4 points 1 week ago

I have a personal soft spot for Doki Doki Literature Club because it got me into programming when i was young, but that's far more sentimental and to be honest i wouldn't play it again as an adult really. If i had to pick something functionally though I'd say Project Zomboid. there's a fuck ton of fun to be made in that, especially with Multiplayer. Even in singleplayer i like to turn on a NPC mod and assemble my own makeshift Walking Dead cast

[–] tobis@lemm.ee 4 points 1 week ago (2 children)

I really love Supraland, but it’s hard to convince people to try it for some reason.

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[–] Semjaza@lemmynsfw.com 4 points 1 week ago (2 children)

Minimetro and Cultist Simulator are my go to "comfy" games, but cultist simulator really does get you feeling like you're chasing a mad eldritch horror when playing at times. It's deliberately obtuse and odd, and then a revelation of the truth takes you over and you push on beyond your wildest expectations.

Slay the Spire and Hollowknight have both been mentioned enough in other posts in case anyone reading this is somehow unaware of either of them.

Faster than Light and Into the Breach are both excellent games. FtL is rng mitigation and crisis control par excellence. ItB is basically chess, and you play out the turns as best you can. It's rewarding, but once you get good you need to ramp up the difficulty somewhat to keep it fun.

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[–] SplashJackson@lemmy.ca 4 points 1 week ago

I really like Isle Wars and Scorched Earth

[–] theblips@lemm.ee 4 points 1 week ago

Gotta go with Dwarf Fortress. Been playing on and off for the past 10 years at least, it's just endless !!FUN!!

[–] jqubed@lemmy.world 4 points 1 week ago

I haven’t seen it mentioned and feel like it should count, since it really just had a solo programmer working with a graphic designer and musician, but RollerCoaster Tycoon and RollerCoaster Tycoon 2 took a big chunk of my gaming time.

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