this post was submitted on 03 May 2025
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We've all played them. Backtracking, not knowing where to go. Going back and forth. Name some of these games from your memory. I'll start: Final Fantasy XIII-2, RE1

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[–] inferni_advocatvs@lemmy.world 5 points 18 hours ago (2 children)
[–] MudMan@fedia.io 3 points 18 hours ago

Such a great hangout game. As a kid with a vivid imagination and not enough English understanding to follow the plot I enjoyed my time just roaming around crafting spells and exploring samey dungeons a whole lot.

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[–] HiTekRedNek@lemm.ee 5 points 14 hours ago

Zork. God forbid you forget to look mailbox

[–] nthavoc@lemmy.today 5 points 10 hours ago* (last edited 10 hours ago) (2 children)

Atari's ET. Game was bugged. Every 80's kid that bought this was disappointed. It is the worst video game in history and all unsold copies were buried in a landfill only to be rediscovered decades later.

https://en.wikipedia.org/wiki/E.T._the_Extra-Terrestrial_(video_game)

The High Score is a great documentary that actually has the guy that developed it. I think he was high when he developed it which explains a lot.

[–] blimthepixie@lemmy.dbzer0.com 4 points 19 hours ago (2 children)
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[–] TheDoozer@lemmy.world 4 points 6 hours ago

This is an extremely specific situation in a game, but...

In World of Warcraft, back in the day, there was a dungeon in Outland, I believe it was Helfire Citadel. It wasn't particularly hard, but if you died, you were screwed. The way dungeon deaths worked was your spirit would spawn in a graveyard out in the regular world, and you would have to run your spirit ass back to the dungeon entrance to respawn. But finding the entrance to Helfire Citadel was so difficult I told the group if they don't rez me, they'd have to just kick me, because I'd never make it back in. It was awful.

[–] grue@lemmy.world 4 points 16 hours ago* (last edited 16 hours ago) (1 children)
  • Star Trek 25th Anniversary Game
  • Star Trek Judgement Rites
  • Myst
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[–] crawancon@lemm.ee 4 points 18 hours ago (1 children)

it looks like I get to be the one that mentions:

ET on Atari2600

[–] Rhynoplaz@lemmy.world 2 points 17 hours ago

Obviously, you go home.

[–] spankmonkey@lemmy.world 4 points 19 hours ago

Hard to recall them since I tend to drop them when I get stuck. If I look up a hint and find out it is something that never had any previous hints to figure out I also drop the game because nothing is more frustrating than guesswork.

[–] quickenparalysespunk@lemmy.dbzer0.com 4 points 15 hours ago (1 children)
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[–] acosmichippo@lemmy.world 4 points 9 hours ago

The Outer Worlds is a perfect example of this in the best way possible.

[–] cmhe@lemmy.world 4 points 8 hours ago* (last edited 7 hours ago) (1 children)

I would say many games with procedural generated worlds, like Minecraft, No Man's Sky, etc. Where the main task is deciding where do I go next, where do I settle down, maybe there is some better place over the next hill, next planet, etc.

There are other games, where it is also sometimes not quite clear what to do next. Like games have a lot of progression and rebuilding of stuff that was done before because of it. Like Satisfactory, Factorio, etc.

And on a more literal sense, where you actually redo the game over and over to progress, like The Stanley Parable or Outer Wilds.

Some games have a very labyrinthine level design, where it also isn't really clear what to do next, like Dark Souls, Subnautica, etc.

Or environment puzzles, where you have to figure out how to progress, like the Myst series, Riven, etc.

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[–] You_are_dust@lemm.ee 3 points 19 hours ago (4 children)

Metroidvania games can be pretty good for this sometimes. One that really got me was Bloodstained: Ritual of the Night. You have to get an ability to progress at a certain point that is a random drop from an enemy. Any game that relies on RNG for progression is going to make me go running in circles. I love the game, but did not love that part.

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[–] krakenfury@lemmy.sdf.org 3 points 8 hours ago (2 children)

Any FF if you set it down for a month or two.

[–] pea@lemm.ee 3 points 8 hours ago (1 children)

"Welp, I will just start it over, I guess."

Done this FF9 sooo many times

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[–] intensely_human@lemm.ee 3 points 8 hours ago (1 children)
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[–] TriflingToad@sh.itjust.works 3 points 10 hours ago (2 children)

This one's pretty controversial, but if you've never played it before,

Half Life 1

It's really confusing and enemies will pop out of nowhere and kill you instantly. Not really fun imo, but then again I AM playing it for the first time 27 years after it came out 😂

I'm sure Black Mesa is more intuitive though.

[–] Baggie@lemmy.zip 4 points 10 hours ago

Which bits in particular? Because on one hand it's a fairly linear design, but on the other there are some bits that can loop around themselves and objectives aren't always obvious.

[–] nevetsg@aussie.zone 3 points 8 hours ago

Make sure you listen to the NPCs. They give you clues like being quiet around the big beaky things that one shot you. Also, if it is really big you guns do nothing. Go and find the other way to destroy it.

[–] xorollo@leminal.space 3 points 11 hours ago

Pocahontas on Sega Genesis. I don't even remember the plot, but I got stuck and had to return it to Blockbuster.

[–] RampantParanoia2365@lemmy.world 2 points 8 hours ago* (last edited 8 hours ago)

I remember the newes jedi game feeling like this a lot, but it was also effectively immersive that you don't instantly know exactly where to go.

[–] Snailpope@lemmy.world 2 points 18 hours ago (2 children)

Silent Hill 2 - dropping canned juice in the laundry shoot. Weirdest mechanic I've ever seen, nothing pointed to do it, just finding the juice was weird, how was I supposed to know to put it down the laundry shoot of all places. My friend who got me to play it watched me wander around the apartment for like 10 - 15 mins, getting more and more confused and frustrated before telling me what to do.

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[–] Nikls94@lemmy.world 2 points 17 hours ago

Tunic

Pokémon Gold/Silver/Crystal

Metroid

[–] Soybean@lemmy.world 2 points 16 hours ago

Legend of dragoon

[–] Ymer@feddit.dk 2 points 15 hours ago

Oh snap, time to go back 30 years and get lost in Alone in the Dark again!

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