this post was submitted on 21 May 2025
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In Elder Scrolls III on Xbox, there was a memory leak that they couldn't fix, so sometimes when the game is loading a new area, it actually reboots the Xbox. Apparently there's a way the developer can keep a freeze frame loading screen up while the console completely reboots.
Interesting. My og modded xbox has a custom firmware, and launches games off a hard drive, i wonder how it would handle this. I might have to dig it out and ftp over a copy of ES3 just to try it out.
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Yeah im still curious how that would work with a custom bootloader, but thats an interesting read.
I still can't fathom how implementing that "solution" is easier than fixing a memory leak. Like what the hell?
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Fixing memory leaks (while not breaking anything else) is surprisingly difficult sometimes.
leaks are extremely hard to find and rebooting is just one function call.