this post was submitted on 25 Apr 2025
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It's normal for a Bethesda game to have every town's NPC be a named character with routines. So to do that in Oblivion would require programming a whole bunch of additional named NPCs that don't exist in the original game.
Perhaps a crowd system could've been implemented... But... I can't think of any Bethesda Game Studios game that ever used crowd systems.
Extra named NPCs was what I was hoping for. I understand why they didn't because it would of been a huge change and I'm sure some of the fan base would have been very vocal about it.
I would have loved if they shipped it with mod support and maybe a oblivion+ version with official mods built by their teams like added npcs and other extras.
Oooh modders will find a way. Nexus has already been slowly populating with smaller, simpler mods. It's only a matter of time before more complex mods come around.