this post was submitted on 29 Dec 2025
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Linux Gaming

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Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

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FYI Prism Launcher is a Minecraft launcher ( !prismlauncher@lemmy.world )

*Data is based on 1908 publicly shared crash logs

It is most commonly installed with Flatpak.

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The most common graphics kernel driver is amdgpu

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[–] four@lemmy.zip 20 points 21 hours ago (2 children)

Or what if it crashes way more often on Windows? Also, can you disable sharing of the crash logs? Are Windows users or Linux users more likely to share the logs? We don't have enough data, this graph could be skewed either way. Though it's probably mostly accurate.

[–] breakcore@discuss.tchncs.de 9 points 21 hours ago (1 children)

The crash log sharing is opt in, as far as I recall

[–] qaz@lemmy.world 4 points 20 hours ago
[–] cynar@lemmy.world 5 points 20 hours ago (2 children)

It's anecdotal , but I heard that Linux bug reports are actually a problem for some game developers. When 1% of your customer base submits 10-20% of your bug reports, middle managers get upset. Apparently several games have had Linux support dropped because of this.

While Linux often has more bugs in games (and so more reports), Linux users have also been conditioned to report bugs better. It helps a lot in FOSS etc.

[–] four@lemmy.zip 11 points 19 hours ago

Yeah, I've also heard that Linux users report more bugs, but including bugs that are not Linux specific. So they are helpful to the Windows users in a way.

[–] richie_golds@lemmy.ca 2 points 11 hours ago (1 children)

I just wanted to add to what you said by sharing this bit of information, because I do find it very interesting to see. I hope I don’t come off as argumentative, because that’s not my intent.

I recall this post on Reddit from an indie game developer of the game “ΔV: Rings of Saturn”. They said how 38% of the bug reports for their game came from Linux users, despite only making up 5.8% of the purchases for the game.

It does make it seem like the Linux version of their game was buggier, but of the some 400 bug reports they got, only three were specific to the Linux build. In this case, getting more bug reports from Linux users did not indicate the game was buggier on Linux.

I will not say this is the case for all cross-OS games because this is just one example, but it seems that Linux users are more inclined to provide bug reports than Windows users are, and that doesn’t necessarily mean Linux versions of software are buggier. In some (maybe even many, I don’t know) cases, the Linux version certainly is buggier or performs worse due to developers spending less time on it or other reasons I’m not aware of, but it’s not always the case. The higher volume of bug reports from Linux users may give the perception that the Linux version is buggier.

And, as the developer mentioned, those bugs exist whether or not they’re aware of them. I’d argue that the decision by some developers to remove Linux versions because of the higher volume of bug reports is short-sighted because many of those bugs are not going to be OS-dependent, and now there are fewer reports of them.

[–] cynar@lemmy.world 2 points 10 hours ago (1 children)

You've basically summed up what I was trying to say better than I did. To Linux users, bug reports are a good thing. They help fix things. To middle management, bug reports are a bad thing, they hurt their bonuses.

One group needs to change, and Linux users are impressively stubborn.

[–] richie_golds@lemmy.ca 1 points 8 hours ago

That’s essentially it. I suspect this is probably a bigger problem when profit is what drives the development of the game rather than passion. I know it’s more nuanced than that because profit-driven developers can still be passionate and care about the quality of the product, but I personally suspect that profit-first development is where there’s less tolerance for bug reports. And, keep in mind that I’m still speculating, but I suspect that many of those profit-first devs are probably the same ones that rush releases… and we know what that generally does to the “final” product.

Bug reports really are a good thing. It’s as you said. One group needs to change, and I don’t think it’s the Linux users. Some developers consider it free Q/A and free testing, but like you said - if bonuses and rep are on the line, well it’s easier to see how this sort of thing happens where Linux versions of software get pulled because of the volume of bug reports. I think it’s dishonest, really. Many of the big names have the developer volume to make this less of an issue.