this post was submitted on 19 Dec 2025
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Server-side analysis of player behavior. It's difficult and a mostly losing battle, but that's really the only option that could be effective.
The games do work on Linux. Many of the games the author described were working with Linux perfectly until the companies arbitrarily made a policy decision to block Linux players from the games. The anti-cheat is what does not work on Linux, for the reasons the author described, however the anti-cheat also does not actually work on Windows either, because it does not lessen cheating in these games. It doesn't even prevent cheats that use traditional methods that kernel-level anti-cheat was designed to stop, for example there are many videos of cheaters showing off wallhacks and on-device aimbots in Battlefield 6 on launch day. The anti-cheat was defeated in less than 24 hours.
Such a "contraption" is relevant because it is what people actually use for cheats in 2025, and because it defeats the anti-cheat described by the author, which they falsely claim is effective at stopping cheaters.