this post was submitted on 15 Dec 2025
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[–] jedibob5@lemmy.world 60 points 6 days ago (9 children)

I didn't even realize they even had any active development on Q2RTX up to this point... Six years is a long time to support what's basically a novelty tech demo.

[–] paraphrand@lemmy.world 29 points 6 days ago* (last edited 6 days ago) (3 children)

It’s funny to me that 6 years latter, we still don’t have fully ray traced lighting like this in very many games.

So we haven’t even seen the payoff of Nvidia’s expensive fucking hardware and they are already abandoning software that does show it off.

[–] jedibob5@lemmy.world 22 points 6 days ago

Lack of adoption of ray tracing is one thing, but halting development on a 6-year-old tech demo is completely reasonable on all fronts. They aren't even delisting it from Steam or anything, it's still fully playable.

[–] warm@kbin.earth 9 points 6 days ago

Because using tricks is just much better right now. Realistic reflections and lighting can also have negative effects on the overall look of a game. It can make it look uncanny.

[–] orioler25@lemmy.ca 4 points 5 days ago

Turns out speculative value is made up.

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