this post was submitted on 15 Dec 2025
74 points (98.7% liked)

PC Gaming

12965 readers
329 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] paraphrand@lemmy.world 29 points 1 day ago* (last edited 1 day ago) (3 children)

It’s funny to me that 6 years latter, we still don’t have fully ray traced lighting like this in very many games.

So we haven’t even seen the payoff of Nvidia’s expensive fucking hardware and they are already abandoning software that does show it off.

[–] jedibob5@lemmy.world 22 points 1 day ago

Lack of adoption of ray tracing is one thing, but halting development on a 6-year-old tech demo is completely reasonable on all fronts. They aren't even delisting it from Steam or anything, it's still fully playable.

[–] warm@kbin.earth 9 points 1 day ago

Because using tricks is just much better right now. Realistic reflections and lighting can also have negative effects on the overall look of a game. It can make it look uncanny.

[–] orioler25@lemmy.ca 4 points 1 day ago

Turns out speculative value is made up.