this post was submitted on 11 Dec 2025
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[–] reddig33@lemmy.world 9 points 2 days ago* (last edited 2 days ago) (10 children)

I was really excited about this game, but the controls were unnecessarily over complicated for me.

[–] Cricket@lemmy.zip 8 points 2 days ago* (last edited 22 hours ago) (9 children)

Oh, I find that surprising. I'm a pretty casual game player but don't find the controls too difficult. Maybe that's because I take a pretty minimalist approach and don't use most of them. A lot of the controls are optional and you can use the context menus by right-clicking the mouse instead.

From memory, because it's been a little while since I played, this is what I commonly use, ordered by how frequently I use it:

  • WASD - moving around the map
  • Left / Right mouse buttons - aim and attack
  • Space - shove/stomp
  • C - crouch/sneak
  • Esc - cancel action
  • E - interact, but I believe in most cases you can use the context menus instead, like for opening doors, so I don't use it a ton
  • V - vehicle menu

I think that's pretty much it.

Edit: added the mouse buttons, that I had left out from my original list, moved "C" down a couple of notches, and removed "shift" to run because I very rarely do that. We have the running zombies disabled on our games because they don't seem very lore-accurate. The regular slow zombies you can keep at bay just by walking.

[–] toynbee@lemmy.world 5 points 2 days ago (7 children)

I don't know if it's what the original commenter was referencing, but the combat controls - mostly not shown in your list - were extremely unintuitive last time I played it. Otherwise I enjoyed the game.

[–] jerkface@lemmy.ca 2 points 2 days ago

Not a comment on PZ but often "intuitiveness" and expressiveness must trade off against each other. I prefer expression.

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