this post was submitted on 20 Nov 2025
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cross-posted from: https://no.lastname.nz/post/1917886

Microsoft announced today that they're preserving a bit of history here - with Zork I, Zork II, and Zork III now officially and clearly open source. The source has been around for a while but now it's all proper.

From the announcement they said:

Today, we’re preserving a cornerstone of gaming history that is near and dear to our hearts. Together, Microsoft’s Open Source Programs Office (OSPO), Team Xbox, and Activision are making Zork I, Zork II, and Zork III available under the MIT License. Our goal is simple: to place historically important code in the hands of students, teachers, and developers so they can study it, learn from it, and, perhaps most importantly, play it.

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[–] AntifaTeamLead@lemmy.world 10 points 14 hours ago (2 children)

I've been wanting to get these running via virtual assistant (Alexa, Google, Siri, etc.). Imagine playing these on a long car ride, via voice!

[–] krooklochurm@lemmy.ca 4 points 6 hours ago

That plus fine tune a model on the text and and get weird

[–] homesweethomeMrL@lemmy.world 2 points 3 hours ago

That would be awesome!