this post was submitted on 14 Nov 2025
578 points (96.9% liked)
Linux Gaming
22067 readers
1710 users here now
Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.
This page can be subscribed to via RSS.
Original /r/linux_gaming pengwing by uoou.
No memes/shitposts/low-effort posts, please.
Resources
WWW:
- Linux Gaming wiki
- Gaming on Linux
- ProtonDB
- Lutris
- PCGamingWiki
- LibreGameWiki
- Boiling Steam
- Phoronix
- Linux VR Adventures
Discord:
IRC:
Matrix:
Telegram:
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Please see my other answer. Yes server side fog of war solves a lot, but not everything because it works with your FoV+some extra. On top of that there's enemies' sounds and objects that will make wall/radar hacks work.
Yes, skill based matchmaking would take care of the consistent not-inhuman cheater, but unfortunately the number of games getting that right can be count on two hands, I would say. It's an interesting problem on its own for team based games.
I'll reply to the server FoV there. Skill based matchmaking is hard to solve, but I think most games who have enough players to worry about anti-cheat to this level should have some level of skill based matchmaking in place, in my head that's way more important than anti-cheat because even with cheaters the games are fun for everyone, and cheaters end up bubbling up into their own group.
Absolutely.