this post was submitted on 14 Nov 2025
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As someone who games entirely on Linux and wants multiplayer to work out, the features you're referring to are for keeping the application contained by the kernel, not the other way around. On a system where the user has full autonomy, no application should be able to know what is going on outside of its user space, and I don't want it to.
It'd be nice if it was a solved problem, but it's not. From consoles to phones to windows, currently the industry relies on you not having autonomy over your device for anti-cheat to work. Every other solution is either expensive (obfuscation arms race), or untenable (real time, high resolution server side validation of every property of every player).