this post was submitted on 12 Nov 2025
68 points (80.9% liked)

PC Gaming

12690 readers
777 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 2 years ago
MODERATORS
 

Link to youtube video. Tracking removed.

you are viewing a single comment's thread
view the rest of the comments
[–] Evil_Shrubbery@thelemmy.club 3 points 3 days ago* (last edited 3 days ago)

I think so too, but they are a fairly small company/group with a stable (50+%) owner & basically don't bother with much (neither publisher or consumer side). Eg GOG is smaller but fights DRM a lot more actively (and achieving DRM-free deals even before Steam).

I hope before Gabe goes Gaben't he makes Valve a proper nonprofit - bcs the service they offer is like a mass infrastructure thing (which are always scary).

As to why devs think they have a monopoly - it's hard to succeeded without Steam, especially if you arent a AAA studio (and even a small mistake on Steam part for their game's visibility on Steam Store can cost them everything), and Steam isn't really fighting over devs to offer them a better deal than the competition, it's the other way around (it's clear who has the power).

So yes, they have quite a fair bit of monopoly.
Modern, especially tech, monopolies aren't a single-provider-locked-in type of thing, look at Google, they hold a monopoly over so many markets without those prerequisites. And they fought, shaped the markets intentionally to eventually get to that position (that's why they were valued that high even before the revenue kicked in).