this post was submitted on 12 Nov 2025
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[โ€“] commander@lemmy.world 12 points 4 days ago (1 children)

Stop making excuses for every other company that has failed to compete with Valve. It has not been out of the price range for competition of other companies. Big publishers have been making storefronts for about 2 decades and proceeding to underfund and mismanage every attempt.

Steam was not the first digital storefront on PC. They were not a huge behemoth company by 2014. They were not bigger than Epic was by the time EGS launched. Not bigger than EA when Origin launched. Not bigger than Ubisoft when Uplay launched. Not bigger than Microsoft when GFWL launched. Not bigger than Amazon anytime these past 15 years of digital downloads from them. I doubt it took Valve tens of billions of dollars to make 2014 Steam right before SteamOS launched, 2014 because not a single storefront platform has reached feature parity with end of 2014 Steam.

Steam launched in 2003. A single ten billion dollars, I wouldn't be surprised as about the accumulative revenue of Valve 2003-2014.

Already we can't transfer ownership once we die. We can't port out our licenses to anywhere else.

What is the policy of any other store. Of you want a solution here go lobby the government you live under to mandate inheritance of digital goods

We can't even reinstall a game without an internet connection afaik. If I could port my entire library

This is a game by game case as it's up to what DRM is implemented if any. A ton of games you can just copy the folder around and click the executable. We're you not around during the SecuRom and StarForce days. GFWL install limit days.

Call people what you are yourself, a social media warrior, but that doesn't make you any less ignorant of PC gaming markets than whomever you're crying about. You won't be taken seriously when you're making excuses for a bunch of companies historically and a number to this day larger than Valve was when building Steam up

Download fees. Watch this quick 2 minute advertisement to begin the download for free right after!... or just $5 per download / $30/mo for unlimited ad free downloads for your whole family (up to 5 people on the same ip! geolocation restrictions apply. Max 1TB per account per month)

Valve isn't in a vacuum. iOS, Xbox, PlayStation, Nintendo. All closed software ecosystems unlike a Linux machine or currently a Windows machine. Still waiting for that 2 minute advertisement to begin download or download fees on actual closed platforms. Waiting for public companies like Microsoft, Amazon, Sony, Nintendo, ... to start charging download fees and pre-download advertisements on purchased games.

GFWL Gold subscription for online play is about 20 years old and failed spectacularly against a Steam that wasn't even a tenth the userbase it has today. Now you're losing hair over subscriptions to get advertisement free downloads of games you've purchased. Come back to reality of how the markets gone for PC gaming in the last 20 years