this post was submitted on 04 Nov 2025
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[–] masterspace@lemmy.ca -4 points 3 days ago (1 children)

They never tried to kill anything outside the Microsoft store. That's just what Tim Sweeney and developers got fearful of and made a big fuss about (not saying it's not worth making a fuss about, but they never announced they would do it). Microsoft did introduce more limited versions of windows that had sideloading disabled by default, but these were low cost versions of windows generally aimed at children and grandparents / non tech people, not at their gamer user base.

[–] ryathal@sh.itjust.works 3 points 3 days ago (1 children)

They absolutely were heading that direction with both windows and Xbox until the massive backlash from the public forced them to tone down their plans. It's still the same company that tried to kill used games on consoles, and they basically have with the creation of game pass. Valve built an escape hatch to Linux for gaming, which has forced them to be a bit nicer on the PC front, but that's not a sign of Microsoft being good.

[–] masterspace@lemmy.ca 0 points 3 days ago

Lol, they didn't try to kill used games on console, when they announced the Xbox One they also announced that you would be able to digitally sell and transfer your games licenses and share you digital library with friends.

Gamers didn't hear that though, and then those plans got scrapped when they had to rework everything before launch.