this post was submitted on 03 Nov 2025
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It's a new day, and another badly-optimized AAA Unreal Engine 5 game has hit store shelves. A couple of YouTubers, including Daniel Owen, have discovered serious performance problems in The Outer Worlds 2 that almost mirror Borderlands 4's atrocious launch day performance. One of the most problematic graphics settings is the game's ray tracing mode, which prevents even AMD's Ryzen 7 9800X3D gaming champ from achieving 60 FPS at resolutions well under 1080p.

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[–] givesomefucks@lemmy.world 5 points 1 day ago (1 children)

It won't be many generations before they stop leaving it as an option that can be turned off, just to force upgrades...

[–] Davel23@fedia.io 18 points 1 day ago (2 children)

Indiana Jones and the Great Circle requires a card with ray-tracing capability. No option to turn it off.

[–] Schmuppes@lemmy.today 1 points 38 minutes ago

Right. Attempted to check it out when I was still rocking my Vega 56, the game refused to start.

[–] ayyy@sh.itjust.works 0 points 1 day ago (1 children)

That’s…not true. I do have a fast card so I played with it on, but there were options to disable ray tracing and path tracing.

[–] phlegmy@sh.itjust.works 4 points 23 hours ago

That's...not true. There's no way to disable ray tracing in that game without modding it.