this post was submitted on 23 Oct 2025
        
      
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I’m pretty sure it has been using Wayland for at least a year or two now (I think since 1.20.4). Minecraft renders with GLFW, which supports Wayland since version 3.4. I tried it about a year and a half ago and it was fine.
You could run the game under Wayland before, but it was not default behavior nor provided as an option.
I used to force the game to use the Wayland version 3 years ago to work around a bug in GLFW that caused inputs to be ignored under X11.
But then Minecraft updated to use a fixed version of GLFW so I stopped needing to do so.
I guess that’s true for systems that have XWayland available. For Wayland-only systems, it seems to just default (or more like fallback) to Wayland.