this post was submitted on 30 Sep 2025
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WELLINGTON, New Zealand (AP) — On a visit to New Zealand, FBI Director Kash Patel gave the country’s police and spy bosses gifts of inoperable pistols that were illegal to possess under local gun laws and had to be destroyed, New Zealand law enforcement agencies told The Associated Press.

The plastic 3D-printed replica pistols formed part of display stands Patel presented to at least four senior New Zealand security officials in July. Patel, the most senior Trump administration official to visit the country so far, was in Wellington to open the FBI’s first standalone office in New Zealand.

Pistols are tightly restricted weapons under New Zealand law and possessing one requires an additional permit beyond a regular gun license. Law enforcement agencies didn’t specify whether the officials who met with Patel held such permits, but they couldn’t have legally kept the gifts if they didn’t.

It wasn’t clear what permissions Patel had sought to bring the weapons into the country. A spokesperson for Patel told the AP Tuesday that the FBI would not comment.

US FBI Director Kash Patel visits New Zealand, immediately provides local officials with 3d printed, potentially operable firearms...

... which is a crime, that could carry up to a 3 year prison/jail sentence in NZ...

... and would also potentially be somewhere between a misdemeanor and a felony depending on where you are in the US, as 3d printed firearms are generally without serial numbers and are thus 'ghost guns', which are often illegal if unregistered, if not outright banned, though this differs from state to state and city to city.

(Oh also, I guess he is so concerned about properly investigating the death of Charlie Kirk that he is uh, personally looking for leads in New Zealand, or something.)

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[–] frongt@lemmy.zip 2 points 12 hours ago (1 children)

I've definitely played games where using your sights gets wobbly after a few seconds.

[–] sp3ctr4l@lemmy.dbzer0.com 1 points 5 hours ago* (last edited 5 hours ago) (1 children)

Such as?

Genuienly, maybe I've missed a tac shooter or milsim and could get a new recommendation to check out, but I am mostly dogging on ... the kinds of shooter games that have very realistic graphics stylings, but have rather arcady, unrealistic actual game mechanics.

I am not saying no games do this, but I am saying that such games tend to be less popular, more niche, their own subgenre.

[–] frongt@lemmy.zip 2 points 4 hours ago (1 children)

That's the problem, I can't remember :(

A quick Google says maybe Arma 3, 7 Days to Die, and Escape from Tarkov. But I haven't played any of those, I think it's biased towards newer games.

[–] sp3ctr4l@lemmy.dbzer0.com 1 points 3 hours ago* (last edited 3 hours ago) (1 children)

Hah, ok so...

I have never played 7 days to die.

I have played waaaaay too much Arma 3, and from what I remember, to actually get shouldering a weapon to be its own distinct fatigue / wobbly arm mechanic, as if it was its own sort of mini stamina meter... you have to use ACE or some set of massive realism overhaul style mods.

Like, iirc, vanilla Arma 3 will make your aim shitty after you just sprinted a kilometer, but ... the act of shouldering your weapon alone does not cause its own kind of fatigue.

I have played a bit of EFT, but given that it is full of try hards and hackers, and is also basically constantly broken in some way, I haven't played much in a while, but I do not remember if it did or did not have this mechanic... but I am leaning toward no, at least a few years back, it also did not have a fatigue mechsnic specific to shouldering/aiming a weapon.

Maybe it does now?

???

But like.. COD and Battlefield, much more popular, definitely do not do this.

[–] frongt@lemmy.zip 1 points 31 minutes ago

The only other one I can think of is America's Army, maybe 3.0 or later. I know the 2.x versions didn't do aim fatigue. But I think they shut that game down years ago.