this post was submitted on 05 Sep 2025
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Linux Gaming

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I verified that my controller's rumble worked fine, yet I had no controller rumble in Silksong. I fixed it by forcing Proton 9.0-4 in Silksong's settings:

  1. Navigate to: Steam Library>Silksong>right-click>Properties>Compatibility
  2. Check "Force the use of a specific Steam Play compatibility tool"
  3. Select "Proton 9.0-4" from the dropdown.

It seems that Silksong has inherited the same controller rumble issue as Hollow Knight with the native build ^[1]^.

References

  1. Type: Post. Author: "Cobwebblocks". Publisher: ["ProtonDB". "Howllow Knight".]. Published: ~2025-08. Accessed: 2025-09-05T06:41Z. URI: https://www.protondb.com/app/367520#q_spejhJmH.

    No rumble on native version

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[–] Hazzard@lemmy.zip 5 points 5 days ago* (last edited 4 days ago) (2 children)

This was also the solution to me for a weirder problem, running on Bazzite with an 8BitDo Ultimate 2, I was sprinting randomly, especially when cresting ledges, and the dash button was inconsistent.

Extremely frustrating, the game feels significantly better with sprinting working as intended via Proton (I used GE-latest, but I assume it works with most proton versions). Would be nice to see the native version fixed, but proton is perfectly fine for now, and "external controller on Linux" is likely a lower priority bugfix.

[–] FooBarrington@lemmy.world 3 points 4 days ago

Same here - I couldn't believe how bad the sprint was, until I enabled Proton. Suddenly, the movement feels just as tight as it did in Hollow Knight!

[–] Highlandcow@feddit.uk 2 points 4 days ago (1 children)

I played it with an 8bit doe controller and when I pressed the sprint button my character would permanently look up lol

I switched to windows 10 and it worked fine, I'll try running the game on Linux another time

[–] Hazzard@lemmy.zip 2 points 4 days ago (1 children)

Yes! I had that issue as well. I managed to sidestep that one by screwing with gamescope, scopebuddy, steam input, switching the controller to 2.4GHz, and restarting the game several times.

Once I unlocked Sprint everything fell apart again, and that's when I did some googling and realized I was running the native Linux version.

[–] Highlandcow@feddit.uk 1 points 3 days ago (2 children)

Is the native port a bad port then? ):

[–] Holytimes@sh.itjust.works 1 points 1 day ago (1 children)

Native ports almost always have problems. It's a big reason there's such a large group that just say to use proton instead of wasting time on a native port.

Which both sucks cause having a good native port is rad. But also honestly the most realistic way to avoid these kinds of problems.

Not to mention that the native version is likely to be unplayable or perform much worse then it does now in a few short years because of changes to dependencies. Or quirks between distros.

Linux is a nightmare for native gaming long term.

[–] Highlandcow@feddit.uk 1 points 1 day ago

Yeah for me imo Linux gaming just isnt there yet especially if you want to play games off steam, atleast in my experience, maybe I'm doing It wrong but yeah

[–] Hazzard@lemmy.zip 1 points 3 days ago (1 children)

Seemed flawless besides the external controller issues. It's already steam deck verified, after all, so hopefully this is a quick fix for them.

But yeah, until that patch comes, I'll be forcing proton :/

[–] Highlandcow@feddit.uk 2 points 3 days ago (1 children)

Yeah true, bar controller issue my game ran fine bar some frame drops but that just might be my hardware

Regardless my god this game is AMAZING is so big and all the content is such high quality

[–] Hazzard@lemmy.zip 1 points 3 days ago (1 children)

Ugh, it's incredible. Hollow Knight has been one of my favourite games for years, and thus far my expectations for Silksong have actually been exceeded, not just met. Utterly loving it.

[–] Highlandcow@feddit.uk 2 points 1 day ago

Me to man, but now I've hit the 20 hour mark like DAMN it's starting to get hard lol, I beat hollow knight but now I'm doubting I'll beat this game haha