this post was submitted on 11 Aug 2025
175 points (97.8% liked)

Linux Gaming

20602 readers
229 users here now

Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.

This page can be subscribed to via RSS.

Original /r/linux_gaming pengwing by uoou.

No memes/shitposts/low-effort posts, please.

Resources

WWW:

Discord:

IRC:

Matrix:

Telegram:

founded 2 years ago
MODERATORS
 

I recently saw the game called "Bongo Cat" on Steam which monitors yours keystrokes and accordingly plays the bongo drums. I saw that it was not working properly on Wayland because it does not allow the game to record keystrokes from other apps.

This got me thinking; how does ~~Steam~~ Valve protect us from malware? I was searching for "steam games malware" on DDG and found out that there were a few incidents regarding this. I understand that Steam probably has a robust mechanism for understanding game behavior but it's kind of a black-box for us.

Is there any independent vulnerability checker for games? How paranoid should one be before downloading games from steam?

PS: I know that as Linux users, most attack vectors don't work for us but it's good to be aware just in case.

Edit: I need to clarify. I know Steam is just a game-launcher, it's not supposed to protect the user after the game is installed. I meant to say how does Valve protect the user from malicious games? Is their mechanism known?

you are viewing a single comment's thread
view the rest of the comments
[–] tal@lemmy.today 9 points 3 days ago* (last edited 3 days ago) (1 children)

This got me thinking; how does Steam protect us from malware?

In the sense of isolating games like a mobile app is on a mobile OS or something? It doesn't, not as it's installed normally. If you can do something, the game you're running can. Steam doesn't isolate individual games, and Steam is not, as it's normally installed, isolated.

Wayland won't let a random window on the screen see keystrokes going to others, but because the games aren't normally running in isolation, they can fiddle with the environment such that they can do whatever. Wayland's "keystroke" isolation is only useful if the software also can't muck with your files; it's intended to be used in conjunction with other forms of isolation.

I understand that it's possible to use Steam packaged as a flatpak, which will isolate the Steam environment as a unit, including Steam and games.

investigates

https://flathub.org/apps/com.valvesoftware.Steam

Steam is potentially unsafe

  • User device access
    Can access hardware devices such as webcams or gaming controllers
  • Music subfolder xdg-music
    Can read all data in the directory
  • Pictures subfolder xdg-pictures
    Can read all data in the directory
  • User runtime subfolder app/com.discordapp.Discord
    Can read and write all data in the directory

Assuming that those are the only filesystem permissions it has


and I don't have experience with flatpak, so I wouldn't use me as an authority


then it should prevent anything in the container from doing things like grabbing SSH and GPG keys, stuff like that. A malicious game in the flatpak could still grab your Steam credentials or information from other games and muck with those.

  • Legacy windowing system
    Uses a legacy windowing system

Not an issue if you're using Wayland, since it'll be using xwayland, which itself is isolated.

  • Network access
    Has network access

You cannot deny network access to the flatpak, as Steam will need that to work.

Some Steam games can be run outside of Steam, don't need to talk to it, and for those, you can explore other isolation options. Can maybe cut off network access using firejail or something like that.

  • Microphone access and audio playback
    Can listen using microphones and play audio without asking permission

  • Proprietary code
    The source code is not public, so it cannot be independently audited and might be unsafe

[–] xavier666@lemmy.umucat.day 2 points 3 days ago (1 children)

Thanks for the detailed response.

I guess if I'm not using Flatpak, the games have access to my entire home directory. Sounds a bit risky, but I trust that Valve is testing the games before releasing the game to the store.

But this seems like a single point of failure.

[–] tal@lemmy.today 1 points 2 days ago* (last edited 2 days ago)

I have no idea whether they try to audit for malware, but even if they do, it would be difficult to identify malware from just invoking a binary. It's not uncommon for malware to only become active under specific conditions, precisely to make it harder to identify.