this post was submitted on 03 Aug 2025
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[–] aesthelete@lemmy.world -1 points 4 days ago* (last edited 4 days ago) (3 children)

Nope, Clair Obscur is a better RPG (and game) than Disco Elysium IMO.

I didn't even get through Disco Elysium because it was kinda boring. I get how some people could really dig it, and I plan to attempt to pick it back up for the third time at some point. But it was much closer to being an old school point and click adventure game (albeit with a lot more reading) than an RPG anyway, and it's certainly not the "greatest RPG ever made" IMO.

[–] qarbone@lemmy.world 9 points 4 days ago (1 children)

This was the first comment I saw in this post. Having skimmed through the rest of the comments, I'll just say "fair enough but I disagree."

[–] aesthelete@lemmy.world 8 points 4 days ago* (last edited 4 days ago)

Yeah part of the reason that Disco Elysium isn't the "greatest RPG ever made" is that there's no objective way to rank such things and stating that as a fact seems on its face kinda absurd.

Clair Obscur is a game that almost seems like it was designed for me personally because it matches what I like about gaming so much. But mine's just one opinion, and I understand people having different ones. 😀

[–] Dutczar@sopuli.xyz 4 points 3 days ago

Does CO let you roleplay a communist disco cop who sweettalks everyone into his bidding despite being a total idiot?

It is to my understanding that CO is closer to being a JRPG than an RPG, with little in terms of choices. Which to be fair, a lot of them are inbetween, but makes comparisons pointless here since these two are on opposite sides of the spectrum.

[–] MrFinnbean@lemmy.world 2 points 3 days ago (1 children)

I love Clair Obscur, but i hate it when people call it RPG. You know...ROLE PLAYING GAME!

There is like two or three meaningfull opportunities to role play and one of them is binary choice in the end of the game.

And you had so many other games you could have said. Like Baldursgate or Cyperpunk where you actually can roleplay.

Claire Obscur has rpg elements, like level ups, skills and equipment. It also has very jrpg like fighting system, but there is not enough roleplay to call it rpg.

You are experiencing the story, not shaping the story.

(As a games i love both)

Ps. Im really intrested what your definition of rpg is?

[–] aesthelete@lemmy.world 0 points 3 days ago* (last edited 3 days ago)

Claire Obscur has rpg elements, like level ups, skills and equipment.

Pretty much those elements are my definition. I feel like what you're describing with nonlinear storylines with lots of choices isn't all necessary for a game to be an RPG either. But I'm not a purist about any of it. Genres in general are approximate markers, and you can argue all you want about what belongs in what category.

If asked to describe the genre of Clair Obscur I'd say JRPG because purists have bickered enough to make me add the qualifier. But I've seen it described as RPG in lots of places, and given my thirty years plus of playing games it's very similar to other games I've seen described as RPGs.

It's kinda like "knowledge is knowing that a tomato is a fruit, wisdom is knowing not to put it in a fruit salad" to me in that if someone recommended Disco Elysium to me because it's the "greatest RPG ever made" I feel like I'd come in with completely different expectations about the game and be very disappointed.

But I'm no d&d player. I don't really like the Renaissance faire that much. When people start talking with those character voices I want to run for the hills.

Edit: Downvote all you like, dorks! Look at what you actually do for most of the game in Disco Elysium. You're walking around picking things up, looking at things, using them to solve puzzles, and having conversations with people. That is closer to a Sierra point and click adventure from the 90s gameplay wise than any of the many RPG games I've played.