this post was submitted on 13 Jul 2025
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[–] Gullible@sh.itjust.works 3 points 1 day ago

I can’t stand most platformers, but particularly older ones. It’s maddening to play within such small visual areas. If I have to consistently guess what’s on the other end of a jump in a game about controlling my jumps, you’ve fucked up completely as a developer. Donkey Kong is awful at letting you know what exists in front of you within a timely manner.