this post was submitted on 30 Jun 2025
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In a statement, 11-Bit Studios confirms that an instance of AI-generated text appears in The Alters due to an "internal oversight"

https://www.gamesindustry.biz/11-bit-studios-acknowledges-the-use-of-ai-generated-text-in-the-alters

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[–] MudMan@fedia.io 46 points 20 hours ago (8 children)

Just so we're clear, the first pass of localization of every game you've played in the past decade has been machine-generated.

Which is not to say the final product was, people would then go over the whole text database and change it as needed, but it's been frequent practice for a while for things like subtitles and translations to start from a machine generated first draft, not just in videogames but in media in general. People are turning around 24h localization for TV in some places, it's pretty nuts.

Machine generated voices are also very standard as placeholders. I'm... kinda surprised nobody has slipped up on that post-AI panic, although I guess historically nobody noticed when you didn't clean up a machine-translated subtitle, but people got good at ensuring all your VO lines got VOd because you definitely notice those.

As with a lot of the rest of the AI panic, I'm confused about the boundaries here. I mean, Google Translate has used machine learning for a long time, as have most machine translation engines. The robot voices that were used as placeholders up until a few years ago would probably be fine if one slipped up, but newer games often use very natural-sounding placeholders, so if one of those slips I imagine it'd be a bit of drama.

I guess I don't know what "AI generated" means anymore.

I haven't bumped into the offending text in the game (yet), but I'm playing it in English, so I guess I wouldn't have anyway? Neither the article nor the disclosure are very clear.

That said, the game is pretty good, if anybody cares.

[–] Poopfeast420@discuss.tchncs.de 12 points 19 hours ago (3 children)

Machine generated voices are also very standard as placeholders. I'm... kinda surprised nobody has slipped up on that post-AI panic

Diablo 4 had this recently, where an obviously Microsoft Sam like robot voice made it through, and a few people lost their minds.

[–] Nils@piefed.ca 4 points 15 hours ago (1 children)

I thought MS Sam was an accessibility feature, that you can enable and disable text-to-speech. Did they use that for NPCs voice-overs?

[–] Poopfeast420@discuss.tchncs.de 3 points 11 hours ago (1 children)

Ok? It was a temporary voice file that the devs forgot to remove or replace. And people immediately screamed that Blizzard is trying to sneak AI into the game.

[–] Nils@piefed.ca 3 points 11 hours ago

Oh, I did not know that. Thanks for explaining it.

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