this post was submitted on 30 Jun 2025
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[–] simple@piefed.social 57 points 1 day ago* (last edited 1 day ago) (3 children)

"And here's the thing — maybe it will work," she added. "Xbox has a deep portfolio. [Oblivion Remastered] was obviously a huge success, and they can continue to outsource that work to external companies and make a lot of money releasing their older games — older games from an era when Xbox knew how to build them."

Shots fired. Despite Microsoft constantly claiming Xbox is here to stay and they're working on the next console, it's very clear they're trying to transition off hardware back into Windows so they don't lose that too since Linux is dominating the handheld market. Even if they do make a new console, theyll put as much effort into it as the Xbox One.

[–] riskable@programming.dev 22 points 1 day ago (1 children)

Microsoft is trying to make Xbox into Windows: Where 3rd parties make the hardware and then license the platform from Microsoft. It's a vastly more profitable model. Especially if they get all those end users signed up for a subscription service.

The problem is that the world thinks of "Xbox" as a console (and a specific kind of controller). To pull this off Microsoft is going to have to re-brand Xbox entirely by making people think of it more like a game-specific app store that runs on Windows and special handheld hardware. It won't be easy.

There's a bigger problem with this plan though: No real coordination with the Windows OS team. Windows on handhelds sucks. The past twenty fucking years of Windows development has been almost entirely focused on improving enterprise features with very little attention paid to end users or gaming.

Growth in Windows gaming has come despite Microsoft's investments. Not because of them. In fact, I'd argue that if it weren't for Steam, Windows—as a gaming platform—would be a fraction of what it is today.

Don't get me wrong, though! I love this new Xbox roadmap! Windows gaming has been holding back Linux desktop adoption for far too long. The latest benchmarks that show games on SteamOS vastly outperforming the new Xbox-branded handhelds pretty clearly demonstrates all that bashing of Windows by Linux nerds was deeply accurate.

It turns out that Linux on the desktop really is superior! 🤣

[–] Psythik@lemmy.world 3 points 18 hours ago* (last edited 18 hours ago)

So basically they're trying to do what Trip Hawkins did with the 3DO in 1993. In order for that to work, you're going to have to convince people to pay PC hardware prices first. Two issues:

  1. Third party manufacturers aren't going to sell at a loss,

  2. Sony will continue to sell their consoles at a loss, which means everyone will just buy their consoles instead.

[–] Derpenheim@lemmy.zip 16 points 1 day ago (1 children)

the xbone was the last console I bought. Soured the pot so bad on what I enjoyed about console gaming. I already had a PC, but still enjoyed the couch casual sessions that seemingly don't exist, and haven't for over a decade

[–] otacon239@lemmy.world 5 points 1 day ago

I’ve just had my gaming PC hooked up to my living room TV for the last several years. I have a lower power desktop on my room for anything that isn’t gaming. I can’t imagine buying one of the modern consoles just for their limitations alone.

Plus I just wait a few years and 95% of the explained make their way to PC anyway.

[–] Baggie@lemmy.zip 1 points 2 hours ago

Funnily enough though they're also potentially losing desktop users to Linux.