this post was submitted on 21 Jun 2025
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[–] Binturong@lemmy.ca 12 points 3 days ago* (last edited 3 days ago) (1 children)

They think it literally does not matter, and sales kinda reinforce this. The game was an enormous hit on release, but I think it gradually eats away at the faith of the customers as their experience falls to shit in the endgame where the rushed development is glaringly obvious. That's gotta add up and will eventually have an impact cause they sure as shit aren't learning the right lessons. Always remember the best outcome for the top deciders is the quickest biggest buck, and they will throw ANYTHING under the bus that challenges that. Especially thoughtful and rich game design which takes time and love to produce right.

[–] Goodeye8@piefed.social 2 points 1 day ago

I don't think it eats away the faith. Capcom fixes the performance and endgame before the next release, everyone remembers only the final product. Capcom releases a poorly optimized game with bad endgame. It's a massive hit. Eventually people start complaining. Capcom fixes the game and the cycle continues.

People could've learned from the launch of World but people remember only the final update and final update World is great.