Ray tracing isn’t supposed to make things look better, it’s supposed to save development time
If you spend enough time on lighting you can make static lights look better but that’s just it, it takes longer so it costs more
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Ray tracing isn’t supposed to make things look better, it’s supposed to save development time
If you spend enough time on lighting you can make static lights look better but that’s just it, it takes longer so it costs more
I am waiting for the GPU's to use the rotating kinetic power of the fans to feed back into the GPU to give them ERS boost like in formula 1, when scenes become to graphically demanding. If you steal my idea that is intellectual theft and I will be sad!
I don't know but Path Tracing makes CBP2077 and Alan Wake 2 looks like a real next gen game.
Cy Ber Punk? interesting
There is a real reason to not use the "C + P" initialism in online chat these days... on some platforms it's likely to be flagged & reported by automods/bots/Eye of Sauron.
But I love CP!! It’s so next gen!
That's him, officer, right there ☝️🤓
I think RayTracing is pushed so hard by the industry because it gives manufacturers an excuse to force consumers to buy better cards to get "the very best". I have a 4070 and I never use RT.
Ray tracing is cool, problem is, it is still in beta basically. Once hardware catches up and you can still get good FPS then it won't be an annoyance
I'm running a 4070s
CP2077 with RT is around 50fps with dips. Without RT I sit at 90fps with max settings and 144p