Generation Zero. Primo aesthetic, sometimes well balanced, good with friends but not so much solo.
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Generation Zero was amazing, when it first came out and it was all new. The machines were actually scary to be up against. I remember playing the beta and freaking out that the dogs were following me around when I was in the bunker, how they would track you down. Just always put me on edge, but then you take down a few. Learn the ropes, get better gear. And that anxiety is gone. Its not longer difficult. It got too easy, not scary to be out at night alone.
I will say though that the engine used was fantastic. I have never before, or since, had a game that loads so fast, looks so nice on mid-low level hardware. You hit load game, and you are in the game. It ran fantastic and looked really nice. The concept was amazing and for the most part it did work. Until it didn't. Fun game but nothing outstanding.
Yeah once you explore the whole map, it becomes a typical looter shooter where you're just grinding for 6 crown weapons. I will say though, having only played for a couple years, the dev team did a remarkable job adding new content over time, and not all of it locked behind DLC. Picking this game up on sale for $5 felt like I won the lottery. It might be "just ok" but I did have dozens of hours of fun in the game with my brother and friends.
Sackboy a Big Adventure. Absolutely no ill will towards it, and the issue may lie more with me than the game, but it just felt very "okay" for me.
The incredible adventures of Van Helsing. Decent rpg with loot but was fairly imbalanced among character classes. The real winner was the mini tower defense games in it and the spinoff tower defense game, imo.
Minesweeper
The Technomancer
Sacred 2.
If you like space dogfighter sims, try Chorus. You can score it super cheap on sales and I think it's a solid 6/10. Combat is fun and it's nice to look at. Unfortunately the story has terrible pacing and kinda doesn't make sense at times. Also, the missions get kinda repetitive. These two things really held it back for me, otherwise it's a fairly good game.
Another, if you like top down shooters, is Subterrain. Doesn't always go on sale, but when it does it's dirt cheap because it's like 10 years old at this point. It's got some weird survival mechanics that I think are kinda pointless, but the gameplay and story were enough to keep me mildly entertained. I'd call this a "potato chip" type game. Not particularly good, but somehow kind of satisfying if you don't think too much about it. Definitely a 6/10.
On another note, what's y'all's stance on the association that 5/10 = bad? I feel like it's because people equate it to being 50% and associate that with bad due to school grades. I see it as an average score and when I give something a 5 or 6, that means I'm neutral to slightly positive feeling about it.
I don't think a 5/10 game is necessarily bad, but it needs to have some kind of - I dont know, character? Niche appeal? - to shine for the players who are going to like it.
I'll throw out Krater as an example. It's not great, but it has a unique setting, great atmosphere, and some interesting ideas driving it. I kinda love it for its eccentricities in spite of the overall experience being a bit meh.
I remember Krater! I played it for a while and I liked the atmosphere, but I only got so far before I saw how... 1-dimensional it was?
I don't know how exactly to put it into words, but some games that aren't so good I have a "see behind the curtain" moment. Once that happens I tend to quickly get turned off to a game because I feel like it's not fun anymore. In Krater that happened when I realized that all the fights were essentially the same and equipment was all stat sticks with no unique qualities.
Pretty much what your characters did at the beginning of the game was what they did at mid game with no noteworthy changes. There were other characters you could sub in and that changed things up a little but the repetitiveness of it all really ruined it for me.
I agree that's a really good example of a "meh" game and I think 5/10 is a very fair assessment.
avowed and ACS were actually less than mid
In my opinion ( haven't played or really seen the DLCs, so I'm just talking about base game ), Pokemon Scarlet and Violet.
Definitely had ups and downs when I did my only playthrough. Absolutely middle of the road compared to the official games ( completed gen 3, part way through gens 4-7 ) I have played and still even middle of the road compared to some of the fan games I've played over the years.
Pokemon ScarVio were horrrrible. Unplayable for me.
I remember feeling this way about Die Hard: Vendetta for GC. Strong meh/10.
2 that make fans go bananas.
Torchlight 2; Grim Dawn
Right in the middle of the middle part of the middle part of the middle pack.
Torchlight 2 is fun when you start out, but gets really repetitive quite fast. Good fit for a right in the middle
Atlas Fallen. Having played it, all I can say is that it doesn't elicit any heightened emotions from me.
First thing that came to my mind was Crysis 2. Absolute mid-tier FPS, which was unfortunately pretty disappointing coming off of the first game.
Definitely worth a look if you just want to run around and shoot shit.