this post was submitted on 22 Jan 2024
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[–] JoMomma@lemm.ee 0 points 1 year ago (1 children)

Cheap to make games when you just copy every other game's ideas and arts

[–] baconisaveg@lemmy.ca 0 points 1 year ago (1 children)

You confused cheap with profitable.

Consumers are stupid. They seldom want something new, more often than not they want something familiar with a few slights twists. Movie studio's don't do reboots because they're lazy, they do it because people keep fucking going to see them.

A handful of people online complain every year about how "Sports Game Franchise '23 is just SGF '22 with some new player skins" and yet it still sells like hotcakes. If your goal is to make money, why wouldn't you do that, there's no financial incentive to spend more money on development.

I starting playing MMO's with the Ultima Online beta, and was in a number of other betas over the years. Vanguard, The Chronicles of Spellborn, etc. The number of beta players who kept shouting "it needs race X from WoW" and "why aren't there any druids like in WoW" was deafening. For decades, people talked about the next "WoW killer", which meant "a game close enough to WoW for people to migrate but maybe with slightly better graphics".

[–] BigSadDad@lemmy.world 1 points 1 year ago* (last edited 1 week ago)

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