this post was submitted on 19 Dec 2025
162 points (99.4% liked)

PC Gaming

13016 readers
803 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] theunknownmuncher@lemmy.world 40 points 1 week ago* (last edited 1 week ago) (9 children)

Wow, what a bad article. "Companies can spy on you anyway so just give them kernel access" is interesting logic... They tout the effectiveness of kernel-level anti-cheat by claiming they've never encountered a cheater in Valorant. This is either a lie or ignorance that demonstrates the author isn't qualified to write on the topic. A websearch will return pages of results and examples of working cheats for Valorant. Valorant is actually one of the easier games to write cheats for.

The majority of cheats used today are not impacted or detected in any way by kernel-level anti-cheat. At all. This is because most cheats are not even run on the machine that is used to run the game. Its wild that the author just doesn't address this reality.

Cheaters use a 2nd computer, outside the reach of anti-cheat, that receives and processes the video-output of the game. The kernel-level anti-cheat can only monitor the system that the game actually runs on, which is completely clean. The 2nd computer runs either a colorbot (especially trivial and effective for games like Valorant that outline enemies in a solid color) or an AI object-recognition model (a quick search will return loads of specialized models trained for various online shooters) to identify the location of enemies on screen. It then generates mouse movements and inputs that are sent back to the 1st computer running the game, while the kernel-level anti-cheat is completely unaware.

These cheats are so efficient that they are commonly run on cheap hardware like an arduino or raspberry pi, and the code is often very simple, sometimes just ~100 lines of python. They can also be subtle and hard to notice by other players (probably why the author may believe they don't play with cheaters in Valorant), providing aim-assist or click-assist that works with the cheater's authentic mouse movements, and sometimes only kicks in when an enemy is already close to the cheater's crosshair.

The author also cherry-picks examples to lead the reader into believing that all multiplayer games require Windows anti-cheat to be successful, while conveniently not mentioning the many competitive multiplayer games that do support Linux and are a perfectly normal online experience, eg Marvel Rivals, Overwatch, Halo Infinite, or Dota 2. Can the author explain why these games are completely fine without Windows anti-cheat?

They don't challenge, and misrepresent, the invalid reasoning given by some of these game companies for why they arbitrarily chose to block access from Linux, for example Apex Legends claimed the majority of their cheaters use Linux. But wait, how could they know that if cheaters cannot be detected on Linux? So they must be successfully detecting Linux cheaters. Apex Legends' actual reasoning for disallowing Linux directly contradicts the claims that the author is trying to make. It's not true that the majority of their cheaters run Linux, of course. The majority of cheaters fly under the radar by running Windows and allowing the anti-cheat to verify a clean system, while just running the cheat software on a 2nd computer.

[–] janet_catcus@lemmy.blahaj.zone -5 points 1 week ago (7 children)

not the author, but it is interesting that instead of staying on topic, you diverge the reader to some contraption that as you say doesnt even run code on the machine we are hypothetically talking about.

i believe the article i brought forward was from an earnest, non-cheating gamer, sounds even like a dev to me, trying to clear up to non-dev gamers or devs-who-havent-touched-AC-tech-so-far-as-a-dev (like myself) why (some) anti cheat protected games dont play on linux.

and, pardon my french but you seem to be trying to be a dick. the article was only relevant in so far as it's about anti-cheat and was not in response to this lemmy post. look at the date.

and i clearly stated it as only kinda relevant. so, like, chill out dude.

[–] theunknownmuncher@lemmy.world 3 points 1 week ago* (last edited 1 week ago) (1 children)

I'm responding to the article you posted.

instead of staying on topic, you diverge the reader to some contraption that as you say doesnt even run code on the machine we are hypothetically talking about

This is simply the current state of video game cheats. It's not "as I say"; it is. To not even mention it while making claims like "anti-cheat is effective in games like Valorant (one of the most popular games for cheats)" is completely disingenous. Go ahead and search "valorant colorbot" in your choice of search engine.

[–] janet_catcus@lemmy.blahaj.zone -5 points 1 week ago

as you say

that was not claiming that you were misrepresenting something. read it again if you must. gbye

load more comments (5 replies)
load more comments (6 replies)