this post was submitted on 13 Dec 2025
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[–] whoisearth@lemmy.ca -4 points 1 day ago (11 children)

I loved the fight mechanics and I'm sure there was a good story in there if I cared but one thing that really grinded my gears was the goddamn cutscenes. Not only that but the incessant cut scene that leads into another cut scene that leads into another cut scene. Seriously I spent half the game skipping cut scenes.

[–] vaultdweller013@sh.itjust.works 9 points 1 day ago* (last edited 1 day ago) (5 children)

Could be worse, could be a marathon run of the Metal Gear series with a ban on skipping cutscenes. Also the fuck did you expect from an aggressively French JRPG style game, FFS JRPGs are defined by their cutscenes.

[–] whoisearth@lemmy.ca -3 points 1 day ago (1 children)

I don't play JRPGS and never played metal gear. I played Clair because I heard of the sekiro type mechanics and was interested.

What Sekiro type mechanics? It basically has nothing outside of the timed combat mechanics which are far from unique amongst various games, hell I'm pretty sure Jedi Academy which has combat mechanics closer to Daggerfall or Mount and Blade had a timed party mechanic though I could never figure it out.

Do yourself a favor and look at the tags for a game before playing it. Looking at the steam page it has both story rich and JRPG as tags, this is basically tag speech for long fucking cutscenes.

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