this post was submitted on 20 Nov 2025
519 points (99.6% liked)
Linux Gaming
22180 readers
913 users here now
Discussions and news about gaming on the GNU/Linux family of operating systems (including the Steam Deck). Potentially a $HOME away from home for disgruntled /r/linux_gaming denizens of the redditarian demesne.
This page can be subscribed to via RSS.
Original /r/linux_gaming pengwing by uoou.
No memes/shitposts/low-effort posts, please.
Resources
WWW:
- Linux Gaming wiki
- Gaming on Linux
- ProtonDB
- Lutris
- PCGamingWiki
- LibreGameWiki
- Boiling Steam
- Phoronix
- Linux VR Adventures
Discord:
IRC:
Matrix:
Telegram:
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
That's a good sign, that Valve is moving at least the runtimes to 64bit only. Maybe that means the client is under similar scrutiny internally. Recently when Fedora was discussing dropping more 32bit libraries Steam came up as a big issue.
Yeah, 32bit is why I removed Steam from my Debian desktop daily driver again. I got conflicting 32bit and 64bit versions of some libraries that broke my system. I'm going to try a gaming focussed distro like Bazzite next time.
???
Debian separates out stuff with :[arch] suffixes, and is really flexible in the sense that it even lets you install stuff from completely different architectures for, for example, use with qemu userspace. An i386 package is going to only request i386 dependencies, unless it explicitly specifies an architecture, and vice versa. Arch Linux uses the "lib32-" prefix and I don't really remember how it worked on Fedora but I would imagine something similar. All "gaming focused distros" are merely just their mainstream counterparts with an extra repo for a few packages, it's not going to change fundamentals.
OpenSUSE is the same, the 32-bit stuff is completely separate from the 64-bit stuff, so you won't get conflicts between them.