this post was submitted on 15 Nov 2025
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This is a strange argument to me. I just don't get it.
So. You have the controller, advertised 35+h life on a single charge.
Unless you're some sort of gaming machine, even a no-lifer sleeps.
We'll do a crazy minimum, you sleep 4h a day. that's 20h for gaming. You plug it in when you sleep, a time when no one will be using it and it can be "tethered".
if it's a straight line (it's probably not) 20h/35h gets you down to 42% battery.
Even 2-3 years later, battery should be between 70-80% capacity. If the minimum after a full day of usage, from charged, is 42% from the 35h estimate, in your worn 70% capacity battery you've still got more than 15% spare between days, after accounting for years of degradation.
And then, after using it for 3 years, you might have to contemplate using the hated screwdriver and replacing the battery. And this is only if you've been no-life wrecking this controller for that long. It'll be much better from "regular" gaming usage.
I think this just comes down to undisciplined people, who can't manage to plug their stuff in routinely. I really can't see any other logical reason to feel this way.
And even then, for the people who can't do charging regularly, and don't want to worry about being tethered to a charger/their machines, a $10 power bank from a gas station fixes this issue. I charge my controller from a phone charger, already next to me, whenever it needs it. No one says that you have to explicitly plug it in to whatever you're playing on.
Personally, I think even giving the option of using disposable batteries is irresponsible on the designer's end. Everyone talks about rechargeables, but there's still going to be a percentage of people who just use disposables.
This does make more sense for the frame controllers, as when they die, there's no good/safe way you can still use them, and have them plugged in. even with a power bank the cables are, at best, ungainly, and at worst, an active safety hazard, as you swing them around you while not being able to see them. I've tried using index controllers wired to a power bank I was carrying, and it wasn't good.
You do if you want it to connect to the thing you're playing on.
Unless you're ok with a shitty Bluetooth connection. But I'm guessing few people comparatively are using that, at least as their primary use case.
You can't tell me playing with a Bluetooth controller doesn't actually hurt you. The constant latency is excruciating.
Then again, I use it for mostly real time- based games.
If you're playing something like Balatro it probably doesn't matter. But for almost everything else it sure does.
I have to say, this situation has improved enough that I've had no problem using BT controller connection.
We're talking about games like Elden Ring, Enter the Gungeon, MGS:Snake Eater Delta.. and reaction time definitely matters for those games. One controller even came with a 2.4ghz 1000hz dongle, and it seems the new controller will probably have an option like that if the GabeGear has the hardware built into it: "Steam Controller's wireless adapter is built right into Steam Machine for direct pairing."
I realize that. But that's just for that machine, but I'm speaking for arbitrary devices.
The protocol hasn't gotten faster in the last few years that I know of.
I've used several with different devices, but most of my direct comparison experience is with an Xbox series X controller paired to the Deck via BT and by dongle, and it's very noticeably more laggy with Bluetooth. I've only occasionally tried others, but every Bluetooth-connected controller I've ever used definitely has a noticeable delay.
But the controller comes with the high speed wireless puck. That puck works on anything. I don’t see the problem.
My point (the part I quoted in my original reply) was that you would need the puck plugged into the device you're playing on, assuming you don't want to deal with the delay.
So if that's not a problem for you, then that doesn't apply, but I assume most people will want the fast connection.