this post was submitted on 30 Sep 2025
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[–] cerebralhawks@lemmy.dbzer0.com 17 points 1 day ago (10 children)

BioWare needs to do what the Castlevania creator did. Konami wouldn't give up the rights to Castlevania (or sell it — the Netflix deal was lucrative, after all) and just make their own studio "with blackjack and hookers." Sure, the studio behind Bloodstained was problematic when it came to delivering on certain promises to Kickstarter backers, and sure, the mobile ports were abandoned and the Switch port was (apparently) never fixed... but on PC and Xbox at least, the game was fine. The best of Symphony of the Night and Aria of Sorrow, it's the best Castlevania game not called Castlevania, and it's among the best Castlevania games, too. I'm not sure there is even one that is actually better at everything. They really took all the good parts of Castlevania and, instead of a gimmick like an inverted anti-castle or entering paintings, they just made the castle stupidly huge, almost unreasonably so. The architecture doesn't make sense, but it never did.

It happened with the developers behind Fallout as well. They became Obsidian, and I think InXile got some of those developers. Obsidian went on to make Pillars of Eternity and The Outer Worlds. InXile made a bunch of RPGs too, but I can't name any without looking them up.

BioWare needs to take its talent and go indie.

[–] whereyaaat@lemmings.world 1 points 14 hours ago* (last edited 14 hours ago)

It happened with the developers behind Fallout as well. They became Obsidian

Ok, well, let's not forget that the only reason Fallout achieved mainstream popularity is because Bethesda took it and applied their Elder Scrolls formula.

The Outer Worlds

Which although being more polished than Fallout, was nowhere near as good. They also had some bad writers with an agenda that made sure players couldn't have relationships.

BioWare needs to take its talent and go indie.

Bioware has no talent in 2025.

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