this post was submitted on 10 Sep 2025
182 points (99.5% liked)
Not The Onion
18147 readers
2139 users here now
Welcome
We're not The Onion! Not affiliated with them in any way! Not operated by them in any way! All the news here is real!
The Rules
Posts must be:
- Links to news stories from...
- ...credible sources, with...
- ...their original headlines, that...
- ...would make people who see the headline think, “That has got to be a story from The Onion, America’s Finest News Source.”
Please also avoid duplicates.
Comments and post content must abide by the server rules for Lemmy.world and generally abstain from trollish, bigoted, or otherwise disruptive behavior that makes this community less fun for everyone.
And that’s basically it!
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Lots of games were like this way back in the day. I remember my dad has a 286 and had a DOS game called Deathtrack. You're in a car with guns and you shoot other cars. First person view. "3D"ish where everything was just a wireframe polygon.
Ran fine in the 286. Then we got a 386 and it was totally unplayable because the moment the race started you had already crashed. It didn't run 2x faster, it ran like 50x faster which was impossible to adapt to. The frame rate was governed only by the speed of the CPU. Wild shit.
I played so much Deathtrack as a kid! On a 286 too. It was of course a bootleg copy, so I didn't have the manual and had to guess the answers for the copy protection b questions...
Pretty sure my dad has a bootleg copy too. I think the answer to the copy protection were written down on paper lol.