this post was submitted on 04 Jul 2025
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Anon is not entirely wrong though... we have become pretty lazy regarding optimizing software.
Companies don't want to invest in creating their own engine anymore, so now we get unoptimized unreal engine games now.
If you have the talent and manpower to create your own engine, it’s better business to make that engine your product instead of whatever game you wanted to make.
The advantage of making your own engine is that you can specialize for your specific gameplay.
If your game is something that needs it, definitely go for it.
Something like Noita comes to mind