It's a good game, I understand. Only problem with it is some of those mission challenges.
Games

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I was trying to get all of them first go around and already messed up one where I had to explode 3 powder kegs, and I only missed the first one because I had to reload my pistol and was already past the first barrel by the time I finished
I played this one purely for Desmond's story. I found everything about Connor's story utterly tedious and the setting meant that the buildings were awful for traversal.
This is the game that taught me the hard way to never preorder. And yes! The Desmond stuff was like 70% of my excitement for this game after playing Revelations and boy did they fumble that story…
Fair enough, especially the traversal. I can see how it'd be bad for the traversal with how spaced apart everything is. Some of them are way too far apart
Climbing between the same three tree branches was not my idea of fun...
Jesus, I remember when you were at day 11 lol. good to see you still going.
It's weird thinking these all started out so bland (for a lack of a better words). It feels natural now for all the little paragraphs i include to be there, but looking back i really didn't start doing that until around day 50. I guess i kind of acclimated too it
The final chase scene made me so mad that I ejected the game, drove to GameStop, and rage traded the game without even finishing it 😡🤬
The final chase gave me so much trouble too. It took me so many tries to finish it
I liked the game well enough when it came out, had a good friend at the time whom I always traded little game design insights and fun facts about the AssCreed games with.
But the one thing nowadays I always remember about this one is that the ‘opening’ part is looooo(...)oong - until you really swing you sword and hidden blade about it takes hours of grand opening, shipping to America, learning the controls, doing little ‘preview’ missions in a restricted zone, then
Spoiler
finally switching to the actual main character only to have to do a new tutorial intro all over for a couple of hours.
It felt somewhat compelling the first time round but on subsequent playthroughs it really stretched your patience - imo, of course.
Yeah, I've sunk maybe 4 hours in already and I only just got out of Haytham's part. Granted I went off and started doing all the Sync points, but still. The game's pacing really is it's biggest issue
It was mind blowing to me on a technical level back then though. I just remembered the footprints in the snow, the slow-trudging animations in the deep snow, the free-running along trees, all that was really cool.
Sidenote: thanks for always posting some interesting games to learn and/or reminisce about. Haven’t been posting much in your threads but they are always a joy to read when they pop up!
It’s interesting seeing was once mind blowing back then from a modern lens. Even if things don’t age well it’s interesting going back.
I enjoy posting about these for others to see, it makes me happy for people to enjoy reading these
I liked the game when I played it and I never saw the Haytham twist coming either, I mean until the reveal it themselves. Also don't remember that sign on his back.
I don't think I have the stamina for these games anymore. I played Black Flag a few years back but didn't like it and Black Flag is considered one of the best AC game by everyone.
Yeah, I definitely get that with the stamina. They're long sometimes. The amount of collectibles they put in don't help at all either.
I think also my library size makes it hard for me to stick with it. When i was younger i only had like 3 games for the PS3, so my options were kind of limited. I think more options has made it hard to stick to game over the years (plus, life now definitely steals a lot of time)
I guess large library size can be a contributing factor too. I have tons of games in my backlog and not enough time, so prefer shorter and tighter experiences, which can sometimes be difficult since my favourite genre is RPG, but I have lost interest in games that doesn't respect your time, which is most open world games.
There are always exceptions though, just got a Platinum for Ghost of Tsushima few months back. Though I think that only happened cause a friend of mine was also playing at the same time, so discussing the things he has done or I have done kept the interest going for much longer.
