this post was submitted on 04 Aug 2025
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[–] real_squids@sopuli.xyz 17 points 2 days ago (1 children)

On the flip side, it's given it insane longevity and made it feel more modern. Playing singleplayer feels so annoying at times because of their arbitrary rules (which are still in online, but toned down a little) and gameplay/mission design.

At least GTAO showed everyone rockstar's true nature, and you couldn't turn away or say that it's a small alternative game mode.
So shoutout to online and 5 as a whole for showing me enough to avoid all future rockstar titles lol

[–] tootoughtoremember@lemmy.world 20 points 2 days ago (2 children)

GTA5 was released in 2013. GTA6 is being released 13 years later. If there had been no GTAO, we would have had at least one or two more "modern" GTA releases in that window.

[–] Appoxo@lemmy.dbzer0.com 1 points 14 hours ago

I would think so.
Considering for how detailed the world is, I can see them working for a long time on it (maybe not 13 years but longer than between 4 and 5).

[–] real_squids@sopuli.xyz -2 points 1 day ago (2 children)

I wouldn't be so sure. Modern AAA games are insanely big and resource-intensive. Just look at rdr2

[–] Lfrith@lemmy.ca 8 points 1 day ago (1 children)

We would have had story DLC like Ballad of Gay Tony and the Lost and the Damned GTA IV got as well as Undead Nightmare for Red Dead Redemption.

[–] real_squids@sopuli.xyz 1 points 1 day ago* (last edited 1 day ago)

We still wouldn't have several full games is my point

[–] Lightor@lemmy.world 1 points 1 day ago

They want money though, they would be selling content instead of shark passes or whatever.